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0
votes
Fixed

USS alias variables are not shown in the variable list when nesting vari...

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Nov 07, 2024

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Version/s: 2022.3.51f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1

Steps to reproduce:1. Open the attached “unitydebug.zip” project2. Open the “ScenePage.uxml” file in UI Builder from Assets → UI → T... Read more

0
votes
Duplicate

Importing certain FBX model crashes editor

Asset Import

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1) create new unity project2) import users attached fbx modelEditor crashes. Regression started: 5.3.1f1 Read more

2
votes
Not Reproducible

Crash or freeze when using the “Instantiate“ command for a high number o...

Metal

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Apr 14, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.0b15, 2023.2.0b17, 2023.3.0a19, 6000.0.0b11, 6000.1.0a7

How to reproduce:1. Open the user’s attached “60fpsTest.zip” project2. Open the “EntryPoint” script and change “objectCount” to “123... Read more

0
votes
Not Reproducible

[XR][Quest][URP] small image corruption when using MSAA, HDR and Multivi...

Package: Oculus XR Plugin

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Feb 14, 2020

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Version/s: 1.1.5

This issue was only seen on the Quest, I did not see it on the Go using the same config. It only seemed to manifest when using MSAA,... Read more

0
votes
Fixed

Add component RectTransform can't be undone for a prefab instance in hie...

Scene Management

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Jan 24, 2017

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Version/s:

To reproduce:1. Create a new project.2. Create empty GameObject.3. Make a prefab of it.4. Select instance of a Prefab in Hierarchy, ... Read more

0
votes
Fixed

The user can no longer see empty folders at glance, but has to open each...

Project Browser

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Oct 25, 2019

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Version/s: 2020.1.0a3

The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more

0
votes
Fixed

Errors are thrown and sprite fails to load when loading via AssetReferen...

Package: Addressables

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Dec 19, 2024

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Version/s: 2.2.2, 2.3.7

Reproduction steps:1. Open the attached “Unity6_SpriteAtlasBug.zip” project2. Open the “Assets/TestScene.unity“ Scene3. Enter the Pl... Read more

0
votes
Fixed

High CPU usage while downloading assetbundles

iOS

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Dec 18, 2015

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Version/s: 5.3.0f4

1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more

0
votes
Won't Fix

Long Action Map and Action names are not shortened

Package: Input System

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Jun 28, 2023

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Version/s: 1.6.1

How to reproduce:1. Open/create a new project2. Add New Input System package3. Create an Input Action4. Create a new Action Map and ... Read more

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