Search Issue Tracker

0
votes
Fixed

Setting custom bake inputs from the Lightmapping.started callback throws...

Progressive Lightmapper

-

Oct 19, 2018

-

Version/s:

Setting custom bake inputs has this check```if (!GetProgressiveBakingBackendEnabled())ErrorString("Custom bake inputs will not be pr... Read more

0
votes
Won't Fix

Editor will crash on macOS if user uninstall VS and install it back

Package: Visual Scripting

-

Sep 09, 2021

-

Version/s: 1.7.3, 1.7.4

Reproducible on: Vs version: 1.7.4 Unity version: 2021.2.0b10 Platform: macOS Catalina Steps to Reproduce: Create a new project Go t... Read more

4
votes
Duplicate

[Camera] Objects culled within the camera's view gizmo when using custom...

Camera

-

Jan 20, 2017

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Enter Play mode Notice how the red spheres pop in and out as the camera moves Expe... Read more

0
votes
Duplicate

SerializedObject reorderable array's items aren't modifiable when Proper...

Customer QA Onboarding

-

Jan 15, 2021

-

Version/s: 2020.2.0a13, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project named "1306326.zip"2. In the Menu Bar click 'SSS' > 'SHOW'3. In the appeared SSS wi... Read more

0
votes
Fixed

Agent accelerates if blocked by a stationary, non-carved obstacle

-

Oct 18, 2022

-

Version/s: 2021.3.11f1, 2022.2.0b12, 2022.3.55f1, 2023.1.0a15, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

Steps to reproduce: Open attached project "AreaTestingAINavigation.zip" and scene "2DScene" Enter Play Mode In Game View, select an ... Read more

0
votes
Active

Entering playmode discards unsaved changes in action map

Package: Input System

-

Mar 05, 2024

-

Version/s: 1.8.0-pre.3

Steps to reproduce: 1. create action map 2. open action map in editor 3. make changes to action map 4. don't save changes 5. enter p... Read more

8
votes
Fixed

GUI.window is unaffected by GUI.color

IMGUI

-

Dec 21, 2015

-

Version/s: 5.3.1f1

Read more

0
votes
Fixed

[Android][GLES3] Using framebufferfetch and sampling a texture at the sa...

Mobile

-

Aug 20, 2020

-

Version/s: 2019.1.0b10, 2019.3.15f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android3. Check for errors in the logcat Actual: GLSL link error: Error: uni... Read more

0
votes
Fixed

[Shadergraph] Opening and closing dropdowns in the searcher shifts your ...

Package: Shader Graph

-

Jun 21, 2021

-

Version/s: 12.x.x

Reproduces in SRP packaged with Version: 2021.2.0b1.3029 Repro steps: 1. Open the searcher2. Click the "Input" dropdown3. Scroll dow... Read more

0
votes
Fixed

[UI Toolkit] [iOS] Text gets copied from a newly selected Text Field to ...

Package: UI Toolkit

-

Jan 13, 2021

-

Version/s: 1.0.0-preview.13

Steps to reproduce:1. Open the project in "TestUIBug_Project.zip" (608.9 KB)2. Build the project for iOS and deploy it to a Device3.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.