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Audio Listener component is not draggable in the Inspector
To reproduce:1. Open attached project2. Open "Test" scene3. Select Main Camera in the Hierarchy4. In the Inspector try to drag the A... Read more
[iOS] Crash on libsystem_platform.dylib`_platform_strlen when Hide Mobil...
How to reproduce:1. Open the attached Project "EmojiErrorExample.zip"2. Build and Run the Scene "SampleScene" on iOS3. Select the In... Read more
[IL2CPP] Type argument of a generic class instance changes when another ...
Reproduction steps:1. Open attached project "Case_1377927.zip"2. Build and Run the Scene "SampleScene"3. Observe the Player.log Expe... Read more
Constant input from the gamepad when it is not being used
Reproduction steps:1. Open the "Player Testing" Scene in the attached project "The Great Forge.zip"2. Enter the Play mode3. Observe ... Read more
Exiting Play Mode after using Mock HMD Render Texture Viewer throws “Inv...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Install OpenXR Plugin via Package Manager3. Once instal... Read more
Crash when opening Project Settings window
Reproduced on: 2023.1.0a3, 2023.1.0a4, 2023.1.0a6Not Reproduces: 2022.2.0a17, 2022.2.0b5, 2023.1.0a1 Steps to reproduce:1 Create new... Read more
Cloth with unassigned renderer mesh crashes editor
A cloth component with no mesh assigned in the skinned mesh renderer component causes editor crash in "Unity::Cloth::CreateRecreateI... Read more
Assembly Definition files significantly increase the time it takes to pe...
For each Assembly Definition file in a project, the time it takes to perform common actions in the Unity editor increases linearly. ... Read more
[SpriteEditor] Memory leak when applying changes to sprite
Steps to reproduce: 1. Open attached project "SpriteMemoryLeak.zip"2. Select "ziyuan" sprite in project tab3. Open sprite editor4. O... Read more
[Cinemachine] Custom Blends dropdown arrow icon is misaligned in Cinemac...
Custom Blends dropdown arrow icon is misaligned in CinemachineBraine, refer attached screenshot. Material is configured gracefullySt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size