Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0f2
Issue ID
1111543
Regression
No
Assembly Definition files significantly increase the time it takes to perform common editor actions
For each Assembly Definition file in a project, the time it takes to perform common actions in the Unity editor increases linearly. That list of actions includes at least the following:
- Creating a new C# script
- Moving a C# script from one directory to another (whether or not the script is moving from one assembly to another)
- Renaming a C# script.
- Double-clicking a C# script in order to open it in Visual Studio.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment