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Navmesh Agent radius, height, step height can be set to negative values
How to reproduce: 1. Open a new project2. Open the Navigation Window3. Select the Agents tab- Every non-slider setting in that tab c... Read more
[macOS] Pop-up windows inside built Player are not read when using Voice...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a build3. Toggle the 'Voice Over' option (shortcu... Read more
Performance degrades when using GetComponents(List<T> results)
How to reproduce:1. Open the user's attached project2. Open scene Test3. Press the Play button and observe the Console Expected resu... Read more
RangeAttribute is ignored when drawing properties with an iterator
Reproduction steps:1. Open the attached project “PropertyFieldBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Select the Scripta... Read more
[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...
How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more
Undoing Animator Parameter name change breaks references to it
Steps to reproduce: Open a Unity Project Create a new Animator Controller via Assets > Create > Animation > Animator Contro... Read more
Cancellation of Return Licenses option does not work correctly
To repro:1. Open Unity and sign in.2. Help -> Manage license.3. In License management window press Return License and Cancel.Actu... Read more
UI Image position is set to NaN after changing Orthographic Camera size ...
How to reproduce:1. Open attached Unity project2. Reset Rect Transform component from Image GameObject3. Change Orthographic Camera ... Read more
[2D] ArgumentOutOfRangeException thrown continuously on Reverting the Ed...
On Reverting the Edges from Skinning Editor causes the editor to throws ArgumentOutOfRangeException continuously, refer the attached... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size