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0
votes
By Design

[Profiler] Chart Tooltip shows individual time for some and total time f...

Profiling

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Jul 15, 2021

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Version/s: 2021.1, 2022.1, 2022.1.0a2

How to reproduce:1. Create a new Unity project2. Open the Profiler3. Load in attached .data file4. Go to Frame 135. Select the sampl... Read more

0
votes
Fixed

Collaborate tab freezes on 100% when merging with deleted files

Collab

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Aug 18, 2017

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Version/s: 2017.1.0p2

To reproduce:1. Create a new project on first machine2. Make 10 Cube prefabs and save the scene3. Commit changes4. Download the chan... Read more

0
votes
Not Reproducible

Delayed Text Field loses it's value when Shift + Tab (previous Delayed T...

Editor - Other

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Jan 18, 2017

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Version/s: 5.6.0b4

How to reproduce: 1. Open attached project and "TestScene"2. Click on Canvas -> Text3. Change Delayed s3 value4. Press Shift + Al... Read more

0
votes
By Design

Mesh Renderer is frozen when there are duplicate Static GameObjects

RP Foundation

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Oct 11, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a9

How to reproduce:1. Open the attached project "Essentials.zip"2. Enter Play Mode Expected results: "FallingSphere" and "FallingSpher... Read more

0
votes
Won't Fix

[SpeedTree][Billboard] Billboard is cut after randomizing .spm model in ...

Speedtree Integration

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Dec 16, 2015

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Version/s: 5.4.0a6

[Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor Steps to reproduce: 1. Open Unity;2. Open attached pro... Read more

0
votes
Won't Fix

[VR] Viewport scale with deferred rendering not scaling correctly

XR SDK

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Aug 17, 2017

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Version/s: 2017.2.0b8

If the rendering is set to OpenVR multipass rendering and the viewport is set to less than 1 the scaling is wrong in the HMD. This l... Read more

0
votes
Won't Fix

Shrinking the Search Window flips scroll bar direction

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May 16, 2024

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Version/s: 2022.3.30f1

How to reproduce:1. Create a new Project2. Open the Search Window (Window -> Search -> New Window)3. Resize the Search Window ... Read more

0
votes
Fixed

[metal/hlslcc/runtime] Shader compilation fails and entire screen is ren...

OSX

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Aug 16, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Open attached project2. Change the main graphics API for Mac Standaole to 'Metal'3. Build 'DemoWalk' scene4. ... Read more

0
votes
Fixed

[Vulkan] Editor crashes on vk::ImageManager::RemoveTextureIDBinding on c...

Vulkan

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Nov 18, 2020

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Version/s: 2021.1.0a7

-Editor crashes on vk::ImageManager::RemoveTextureIDBinding on changing Graphics APIs from Vulkan to OpenGLCore.-Crash window appear... Read more

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