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0
votes
Won't Fix

[Linux] Editor Window docking preview is inconsistent with other Platfor...

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Aug 07, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1

Steps to reproduce: Open any Project Drag a docked or undocked Editor Window to other docked Window Tabs continuously Actual results... Read more

0
votes
Won't Fix

[OSX] Mac builds crash on startup with Capture Display enabled

OSX

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce:1) Open the attached project or create a new one.2) Build the project for OSX.3) Launch the build. The project ha... Read more

0
votes
Fixed

invalid subscript 'zw' error when attempting player build with lit mesh ...

Visual Effects

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May 23, 2022

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Version/s: 2020.3.35f1

Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more

1
votes
Fixed

The view jumps when another Cinemachine camera is enabled/disabled

Package: Cinemachine

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Sep 15, 2025

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Version/s: 3.1.4

How to reproduce:1. Open the “IN-115738.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Press the Spacebar key to enable/d... Read more

2
votes
By Design

[Camera] Frame delay when rendering Camera into texture manually (cam.Re...

Camera

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Nov 12, 2015

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Version/s: 5.2.1f1

To reproduce the issue follow the steps:1. Open "1FrameDelay" scene2. Attach a script debugger to the "RenderToTexture.cs" file3. Se... Read more

0
votes
Fixed

[HDRP] Multiple Shader warnings are thown in the Console when building

Environment Effects

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Jul 04, 2024

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Version/s: 6000.0.10f1, 6000.1.0a1

Steps to reproduce:1. Create new project using High Definition 3D Template2. Import Water Samples (PM > High Definition RP > S... Read more

0
votes
Fixed

[API] The value of minBounces can go over that of maxBounces when set th...

Progressive Lightmapper

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Jul 13, 2021

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Version/s:

Steps to reproduce: 1. Make any new project Through a script:2. Set min bounces to 1003. Set max bounces to 1004. Set max bounces to... Read more

0
votes
Duplicate

[UWP] Build fails if there's a space at the end of "Product Name" (Playe...

Universal Windows Platform

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Aug 16, 2017

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Version/s: 2017.2.0b5

How to reproduce:1. Open any project (or create a new one)2. Open Player settings3. Add a space at the end of "Product Name" field (... Read more

0
votes
Fixed

Crash in mono_marshal_get_runtime_invoke when building project without s...

Deployment Management

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Jan 10, 2017

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Version/s: 5.6.0b3

How to reproduce:1. Open the attached "08-Bowlmaster-master" project2. Add "Game" scene to Scenes In Build3. Build the game for iOS ... Read more

4
votes
Not Reproducible

Prefab mode allows user to save changes to immutable prefabs

Scene Management

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Feb 21, 2019

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Version/s: 2019.2.0a7

1. Open attached project2. Search for Prefabs (click on All Prefabs or t:Prefab in search bar)==>You will see two prefabs from Pa... Read more

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