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0
votes
Fixed

Suggestion: "Open Prefab" button in "cannot restructure" dialogs

Asset - Database

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Jun 21, 2018

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Version/s: 2018.2.0x

This is a design suggestion not a bug. I've found it frustrating to restructure my muscle memory when using nested prefabs. I feel t... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

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Jan 09, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
Fixed

[Scene View] Expanding Particle Overlay window appears black when its do...

Scene/Game View

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May 11, 2021

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Version/s: 2021.2.0a17

Black window appears on expanding Particle Overlay when it docked, Refer to the attached video Steps to Reproduce:1. Create a New Pr... Read more

3
votes
Fixed

[URP][2D] Normals maps are flipped when the Sprites scale is flipped (fr...

Package: Scriptable Render Pipeline Universal

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May 29, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "2DLightBug" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Ligh... Read more

0
votes
Fixed

Animator.velocity spikes when blending animations with different length ...

Animation

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Jan 20, 2016

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Version/s: 5.3.1p3

How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more

1
votes
By Design

Type.GetProperties() is not returning all properties in WebGL

IL2CPP

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Dec 14, 2015

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Version/s: 5.3.0f4

1. Open attached project ("754006")2. Open "test" scene3. Play the scene4. Notice length of properties list printed out in the scene... Read more

0
votes
Fixed

2D light is rendered in half in its Y-axis when two Sprite Shape objects...

2D

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Aug 30, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1274010"2. Open the SampleScene3. Move the camera until both SpriteShape a... Read more

0
votes
Fixed

Exception: "UnityLinker.exe did not run properly!" is thrown when a proj...

Deployment Management

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Oct 16, 2018

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Version/s: 2019.1.0a5

Exception: "UnityLinker.exe did not run properly!" is thrown when a project is built and run for WebGL, iOS and tvOS 1. Create a new... Read more

0
votes
Fixed

[URP][RG] Render Graph execution Error when using Motion Vector Map Over...

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Jul 04, 2024

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Version/s: 6000.0.4f1, 6000.0.11f1

Steps to reproduce: 1. Download attached project and open in Unity 2. Open Rendering Debugger window >> Window >> Analys... Read more

0
votes
Fixed

[Android] Gradle build fails when there's a settings.gradle file in the ...

Mobile

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Jun 19, 2019

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Version/s: 2019.1.7f1, 2019.2.0b6

Repro steps:1. Open attached project2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Documents\P... Read more

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