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Scene is not considered loaded when Awake() is called
Scene is still going to be considered as not loaded during awake but from now on it's going to be possible to call GetRootGameObject... Read more
Black Spots on Baked Lightmaps
Duplicate of http://issuetracker.unity3d.com/issues/gi-global-illumination-baked-intensity-slash-direction-uv-maps-overlapping-causi... Read more
Android crash: Fatal signal 11 (SIGSEGV) on some devices
On a small number of Android devices app crashes having exhibited very strange behaviour. The behaviour can vary but the result is (... Read more
Other application icons become visible in the taskbar when importing lar...
http://forum.unity3d.com/threads/the-blacksmith-demo-problems.336129/ Users are reporting multiple windows for their other applica... Read more
Double clicking a C# script will open MonoDevelop instead of Visual Studio
Repro steps: 1. Set Visual Studio as your external code editor in Preferences and double click on a C# script. 2. A popup box saying... Read more
"Run in Background" does not work for fullscreen
To reproduce: 1. Open attached project 2. Go to player settings. Make sure "Run In Background" is enabled 3. Include the test scene ... Read more
[macOS][iOS][tvOS] Video Player lags when Playback Speed is changed
To reproduce: 1. Download attached "VideoPlayer.zip" project and open in Unity 2. Open "SmapleScene" scene 3. Enter to Play mode 4.... Read more
iOS Simulator SDK is missing ARM64 Architecture support
How to reproduce: 1. Create a new Unity project 2. Switch to the iOS Platform 3. Change Target SDK to Simulator SDK (Edit -> Proj... Read more
Application crashes on Android adreno based graphics drivers
Application sometimes crashes under these circumstances: - Unity Version: 4.5.0f6 - Target Platform: Android - Hardware: Adreno g... Read more
Reimport All closes the Editor and does not reimport the assets when Ser...
Steps to reproduce: 1. Create a new project 2. Click on Windows -> Layout -> Default 3. Click on Windows -> Services 4. Reimport All... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors