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[Shuriken] Low-quality particle collision exhibits unintuitive behaviour
Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps:1. Open attached pro... Read more
Asset Bundles fail to build when adding a [SerializeField] value to code...
How to reproduce:1. Open the user-attached project2. Build the Asset Bundles (BuildTest → Build AssetBundles)3. Create a Build (File... Read more
Crash on MediaEncoder_CUSTOM_Internal_AddFrame_Injected when pushing a f...
How to reproduce:1. Open the attached project from "MediaEncoderCrash.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press th... Read more
Motion blur is forced and exaggerated through transparents when "Sort wi...
Reproduction Steps:1. Open the attached "IN-121000_REPRO_v2" project2. Open the “/Assets/OutdoorsScene.unity”3. Enable “Screen2” obj... Read more
After saving the project and pressing Alt+f4 unity crashes
Steps to reproduce:1. Open attached project or create a new one.2. Create multiple objects or do other similar changes in the projec... Read more
Interpolated string incorrectly flagged as object allocation
How to reproduce: Open the “2218818.zip“ project Open Window → Analysis → Project Auditor Expand Code and select “Code“ on the Left ... Read more
Animation Clip Length value is incorrect if animator is loaded from Asse...
How to reproduce:1. Open the attached project2. Open and Play "Test" scene3. Select "GameObject" in hierarchy4. Notice that it shows... Read more
The y is flipped when Texture2D.ReadPixels from source
How to reproduce:1. Open the attached project “read_pixels_test.zip”2. Enter Play Mode Expected results: The third texture in the Ga... Read more
[Scene/Game View] Tools dropdown of Game View and Scene View tab are not...
How to reproduce:1. Create a new project2. In the Scene view control bar select the Draw mode menu (the first dropdown on the left)3... Read more
[SerializeReference] fields of classes derived from System.Object invali...
Steps to reproduce:1. Open the attached project (case_1219332.zip)2. Enter Play Mode3. Observe that hashes match for all objects as ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size