Search Issue Tracker

0
votes
Fixed

Deleting custom post processing volume breaks rendering

RP Workflow

-

Jan 09, 2024

-

Version/s: 2023.3.0b4

The project in the video is a completely new HDPR project 1) Create a custom post processing volume script 2) Assign it in the HDRP ... Read more

0
votes
Fixed

Nested canvas is resized to match the root canvas size

UI

-

Jul 15, 2016

-

Version/s: 5.4.0f1

Steps to reproduce( or just watch attached mp4 file):1. Create new project in Unity 5.4.0f2.2. Create new canvas in hierarchy menu.3... Read more

0
votes
Fixed

Burst.Compiler.IL.CompilerException is thrown when compiling Burst

Package: Burst

-

May 24, 2024

-

Version/s: 1.8.13

How to reproduce:1. Open the “IN-76499_repro“ project2. Open the “SampleScene“3. Observe the Background Tasks tab Expected result: B... Read more

1
votes
Fixed

.wav and .ogg audio files can't be imported to the project when the WebG...

Platform Audio

-

May 14, 2024

-

Version/s: 2022.3.29f1, 6000.0.2f1, 6000.1.0a2

How to reproduce:1. Open the user-attached project “EmptyProject”2. Make sure the “WebGL” Platform is selected3. In the Project wind... Read more

0
votes
Fixed

[DX12] Teleporter Demo player crashes in DX12

DirectX

-

Dec 10, 2015

-

Version/s: 5.3.0f4

Teleporter demo player (from cloud build) crashes when forced into DX12 Repro Steps: 1) Unrar attached player and run with command l... Read more

0
votes
By Design

Particle System prefab color preview in prefab edit mode is different th...

Visual Effects - Legacy

-

Nov 22, 2022

-

Version/s: 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19

Reproduction steps:1. Open the attached “IN-20349 particle system prefab.zip“ project2. Open “SampleScene” scene3. Select “IN-20349_... Read more

0
votes
Fixed

[Input System] New Input system registering Active Touches when app lose...

Package: Input System

-

Sep 08, 2021

-

Version/s: 1.1.0-pre.5

How to reproduce:1. Open the attached project "2020.3.4f1-1.1pre6.zip"2. Select Android platform and press "Build And Run"3. When th... Read more

0
votes
Won't Fix

Shader that uses SV_RenderTargetArrayIndex and geomery shader is not com...

Shaders

-

Jun 20, 2018

-

Version/s: 2018.1.0f2

How to reproduce:1. Open the user-submitted Project OR QA attached project in comment2. Go to Player Settings and set Graphics API t... Read more

0
votes
Fixed

An invalid asset is created and an error is logged when duplicating a su...

Asset - Database

-

Feb 13, 2023

-

Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b3, 2023.2.0a2, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the “EmptyNameDuplication“ project2. Expand the “Treestump.glb“ asset3. Select and duplicate any Material... Read more

5
votes
Fixed

Memory leak warning shows up in the Console when adding an Animator Cont...

Mecanim Animation

-

Apr 14, 2023

-

Version/s: 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

How to reproduce:1. Open the attached project “Test.zip“2. Select the “Cube“ prefab3. Disable and re-enable the “Animator“ Component... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.