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Fixed in 2022.3.8f1, 2023.1.9f1, 2023.2.0a1



Found in





Issue ID




Memory leak warning shows up in the Console when adding an Animator Controller to an "Animator" Component of a prefab



How to reproduce:
1. Open the attached project ““
2. Select the “Cube“ prefab
3. Disable and re-enable the “Animator“ Component

Expected result: There is no leak warning in the Console
Actual result: “[Worker0] Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance“ warning in the Console

Reproducible with: 2022.2.0a14, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11
Not reproducible with: 2020.3.47f1, 2021.3.23f1, 2022.2.0a13

Reproduced on: macOS 13.0.1 (Intel), Windows 11 (by reporter)

Note: Might need to create and attach a new Animator Controller to the “Animator” Component of the prefab to reproduce the issue

Comments (2)

  1. horeaper

    Jan 25, 2024 11:01

    not fixed, still happens in 2022.3.15

  2. rodriguezeidner

    Sep 30, 2023 01:01

    Something similar happening here, I'm using a scriptable object to contain an Animator Controller and a object with a script to change the animator controller in game depending on the chosen scriptable object, and since I added that there's a memory leak.

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