Search Issue Tracker

12
votes
Fixed

Version Control Check Out window not popping up when using Provider.Chec...

Version Control

-

Apr 25, 2017

-

Version/s: 5.6.0p2

To reproduce: 1. Download attached project "BombBall.zip" and open in Unity2. Open "RootScene" scene3. Go to Edit > Project Setti... Read more

23
votes
Fixed

Unloading a scene can destroy non-instantiated prefabs that are indirect...

Assets Management

-

Jan 02, 2016

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project "UnloadSceneBug.zip"2. Open and play Scene13. Left Mouse Click to the game view, it wi... Read more

21
votes
Fixed

Scene is not considered loaded when Awake() is called

Scene/Game View

-

Jan 22, 2016

-

Version/s: 5.3.1p4

Scene is still going to be considered as not loaded during awake but from now on it's going to be possible to call GetRootGameObject... Read more

18
votes
Won't Fix

The joint.angle value changes when the parent changes rotation

-

Jun 29, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

To reproduce:1) Open attached project and scene in it2) Play it3) Select "TwoProblems"4) In scene view, start rotating it by y axis ... Read more

31
votes
Fixed

Can’t move a folder when using Perforce integration

Version Control

-

Jul 24, 2015

-

Version/s: 5.2.0b3

When using Perforce version control integration, it fails to submit a changeset that moves a folder into another folder. Read more

15
votes
Fixed

SystemInfo.deviceUniqueIdentifier changes after pluging in flash drive

Windows Standalone

-

Aug 26, 2016

-

Version/s: 5.3.5f1

To reproduce:1. Open attached project2. Run gen scene3. Copy the string from the console4. Close editor5. Plug in flash drive6. Open... Read more

44
votes
Won't Fix

[WinRT] UnityEngine.dll is referencing Assembly-CSharp.dll

WP8.1

-

Mar 03, 2015

-

Version/s: 5.0.0f4

Due to this, MDIL fails to properly process structs from UnityEngine.dll used as generic parameters, thus causing InvalidCastExcepti... Read more

44
votes
By Design

Prefabs don't store ligthtmap information correctly

Global Illumination

-

Mar 31, 2015

-

Version/s: 5.0.0f4

This has been resolved as by design, some more information on why we have done this change and how to make it work in Unity 5 is ava... Read more

18
votes
By Design

It's not possible to change resolution beyond 16320x768

Graphics - General

-

Apr 18, 2016

-

Version/s: 5.3.4f1

How to reproduce: 1. Open attached project2. Build to Standalone and run3. Use the key commands to change resolution- a,s,d,f,g,h,j,... Read more

40
votes
Duplicate

Black Spots on Baked Lightmaps

Global Illumination

-

Apr 11, 2015

-

Version/s: 5.0.1f1

Duplicate of http://issuetracker.unity3d.com/issues/gi-global-illumination-baked-intensity-slash-direction-uv-maps-overlapping-causi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.