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Cloth is broken when parent GameObject scale is lower than 1 and Surface...
How to reproduce: 1. Open the attached "cloth-surface" project 2. Open the "SampleScene" scene 3. Enter Play Mode Expected result:... Read more
Shader stripping crashes when it gets too many variants
STR: 1. Create a new Unity project using the 3D template. 2. Extract the attached files into the Assets folder. 3. Create a material... Read more
[Performance] Compilation and refresh time increases after each script c...
Reproduction steps: 1. Open attached project "SlowDown.zip" 2. In Editor menu, open FlowFire -> Slow Down 3. In newly opened Slow Do... Read more
Text is replaced with white squares when opening Package Manager on macO...
Reproduction steps: # Create a new Unity project # Open Window → Package Manager window # Inspect the Package Manager window ... Read more
[Silicon] Crash on ScriptableRenderLoopJob when machine is left idle whi...
Reproduction steps: 1. Open the attached project “URPrepro” 2. Open the “StarSystem” Scene 3. Enter the Play mode 4. Leave the m... Read more
Version Control package Collaborate window throws NullReferenceException...
Steps to reproduce: 1. Create a new project 2. Make sure Version Control package is imported 3. Open Collaborate window 4. Click "Se... Read more
[Android]AndroidJavaClass fails to load classes from aars with AndroidJa...
How to reproduce: 1. Open the attached IIIIIAAAAABBBBB.zip project 2. Go to the Project window-> BUG_REPORT_FILES-> BugScene 3. Bui... Read more
[VSCode] OmniSharp project reference warnings are thrown in VSCode conso...
How to reproduce: 1. Create a new Unity project 2. Make sure that your External Code Editor is set to VSCode and VSCode package ve... Read more
Extra OnEnter and OnExit event calls when hovering over UI elements
Reproduction steps: 1. Open the user's project 2. Enter Play mode 3. Move pointer from outside to panel (Log: Panel on enter) 4. Mov... Read more
Emission of the Particle System is not visible when the Particle System ...
How to reproduce: 1. Open the user’s attached “TrailsBug.zip” project 2. In the Hierarchy window, select the “Orbiter” GameObject 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
- ScalableBufferManager does not work correctly when MSAA and RenderGraph Compatability are enabled
- Sprite artefacts appear when Sprite Packer is enabled
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag