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SRP Batcher not working with OpenGL APIs when the project is built
How to reproduce:1. Open the attached "SRPBatcherBenchmark3" project2. Open the "scene_lwbench1" Scene3. Open the Build Settings (Fi... Read more
"trial version" watermark visible on builds using non-trial licenses
How to reproduce:1. In the hub activate a "Personal" license2. Create a new project3. Build and run the project (File > Build And... Read more
The 'Mute' transition flag in the Sub-State Machine gets ignored after s...
How to reproduce:1. Open the attached '1282801.zip' project and open the 'Test' Scene2. Open the Animator window ( Window > Anima... Read more
[Android][IL2CPP] App crashes on 2019.1.0a12 and up on launch if old IL2...
Reproduction steps:1. Create a New Project in 2019.1.0a11 or below2. Set the "Platform" to "Android", "Package Name" to "com.Case.Be... Read more
Throwing exception in async method in start spams console, does not stop...
To reproduce:1. Open the attached project2. Play the SampleScene Expected: Only a single exception is thrownActual: Exceptions start... Read more
Memory leak warnings are thrown when creating a Particle System GameObject
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Particle System (GameObject > Effects... Read more
White borders appear around a texture when Post Processing is unchecked ...
How to reproduce:1. Open project "bug1.zip"2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is unch... Read more
Graphics.Blit will not apply the Material over the whole GameObject when...
How to reproduce:1. Open the user's attached "Bugreport-Graphics.Blit" project2. Open the "Scene" Scene3. In the Hierarchy select th... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce:1. Open attached project "TransparentRenderTexture.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Cub... Read more
"Missing Prefab Asset" error in a SubScene after Domain Reload
How to reproduce:1. Open the attached “IN-81743“ project2. Enter Play Mode3. Exit Play Mode4. Change 'MyScript.cs' to trigger a Doma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default