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Player Input Default Scheme gets changed from Gamepad to Keyboard&Mouse ...
Reproduction steps:1. Open the attached project2. Select the "Player" GameObject in the Hierarchy window3. Turn the Auto-Switch prop... Read more
[Android] GraphicBufferProducers count always increases after screen is ...
Note: This reproduces on Android phones, but customer is using a Quest 2, which is built on Android. Steps to reproduce:1. Open the ... Read more
New InputSystem does not register keyboard presses when build is embedde...
Reproduction steps: Open the user’s attached project “SlimEmbeddedUnityInputSystemTest” Build the project Download “EmbeddedUnityInp... Read more
UI Toolkit Dropdown input consumed when uGUI EventSystem is also in the ...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click on the Dro... Read more
Editor crashes when clicking on color picker for Albedo in a material asset
Reproduction steps: Create a new project Create a new material Select the newly created material asset In the Inspector press the co... Read more
OnAudioFilterRead method delivers audio sample set by computer's input d...
How to reproduce: Set OS audio input device frequency to 48 000 Hz Open the user’s attached "Scoreflows" project Enter the Play Mode... Read more
[Linux] Scene view is stuck in Flythrough mode when right mouse button h...
How to reproduce:1. Create a new empty project2. Right-click into the Scene view Expected result: the mouse cursor changes from + to... Read more
Game view is black when using Stencil Texture in Shader
To reproduce:1. Open the project “StencilTextureTest”2. Enter Game view Expected result: The GameObjects are rendered and visibleAct... Read more
Increase Gaussian filter precision to 0.1 texel radius
Jira twin of: https://fogbugz.unity3d.com/f/cases/1392278 h1. Problem statement Current Gaussian filter implementation operates at 1... Read more
Building process gets stuck when trying to build AssetBundles (AssetBund...
Reproduction steps:1. Open the attached project2. Go to Window > AssetBlundle Browser3. Go to the Build tab and click on the Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window