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"compiler limit: token overflowed internal buffer" error when a IL2CPP b...
Reproduction steps:1. Open the attached "UWP_FatalError.zip" project2. Select IL2CPP Scripting Backend in Player Settings3. Build to... Read more
Property fields are misaligned in UI Toolkit Samples window
Steps to reproduce:1. Create/Open any Unity project2. Open Window -> UI Toolkit -> Samples -> Numeric Fields3. Observe prop... Read more
Profiler.GetTotalAllocatedMemoryLong increases when Scene is loaded and ...
How to reproduce:1. Open the attached project "MemResearch_2022.zip"2. From the Project tab, open Assets/Scenes/MainScene.unity3. En... Read more
[VFX Graph] NRE are thrown to the Console on Play Mode when VFX is attac...
How to reproduce:1. Create a new VFX and drag it to the Scene2. Open VFX Asset and attach it to the GameObject3. Enter Play Mode Exp... Read more
Unable to build the project on selected Platform when that Platform modu...
How to reproduce:1. Create a new Unity project2. Open the Build Settings (File->Build Settings...)3. Select a Platform that is no... Read more
UI Builder Hierarchy collapses after adding a new element to Hierarchy a...
Reproduction steps:1. Open the attached "1361788.zip" project2. In Assets open "NewUXMLTemplate.uxml"3. In the UI Builder window go ... Read more
[DXC/DX12] No way to enable SM 6.6 features results in compiler error wh...
How to reproduce:1. Open the attached project ("Repro 2")2. Select the "SM_6_6_repro" shader and in its Inspector click "Compile and... Read more
[Android] Unity Test Runner UI does not show results from device
How to reproduce:1. Open the attached Timeline project2. Switch to Android3. Run tests on Android device through Test Runner UI (Win... Read more
Particles are not detecting 2D Colliders when "Is Trigger" is on
How to reproduce:1. Open the project "UIToolkit Bug.zip"2. Select "2D Trigger" in the Hierarchy3. Enter the Play Mode4. Switch "Is T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size