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[Metal] Game view becomes black or pink when using “ScalableBufferManage...
How to reproduce:1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device2. Enter Play Mode3. Press the “MSAA O... Read more
Button isn't highlighted when the mouse re-enters the Button's Child Ima...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Hover the cursor over the white part of the Button in the Game V... Read more
Slow scroll view scrolling when entering Play mode and in Builds
Scrolling is quite slow in Play mode.We can see that the wheel delta computed by InputSystemUIInputModule is 1/10 of what we have in... Read more
Shadow bias broken for point lights
-repro:--import attached scene--select point light--change bias value via slider--see it has no effect--do the same with the directi... Read more
[HDRP][Quest] Incorrectly rendering Canvas in Player when Screen-Space i...
Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest 2 device with Oculus Link3. Build And Run for Window... Read more
[XR] VFX particles not rendered with Draw Instanced Terrain in scene whe...
How to reproduce:1. Open the attached "TerrainVFX.zip" project2. Open "New Scene", create a VFX Graph and add it to the scene3. Ente... Read more
Multi-display camera does not render after reloading the scene using Sce...
To reproduce the issue follow the steps:1. Open "Multi Display Camera Bug" project2. Open "Demo Scene" scene3. Build and run4. After... Read more
[iOS] Social.ReportProgress is not working
To Reproduce: 1. Open and build the project GameCenterTest.zip.2. Make sure that that everything is correctly set up for Game Center... Read more
Textures are not generated when Naming option in Import Settings of an F...
How to reproduce:1. Open the attached project ("FBX-FBM-Remove.zip")2. Observe that there are 3 Texture files in the "100000.fbm" fo... Read more
Path is not calculated between two points located in the same NavMesh No...
How to reproduce:1. Open the attached project's Scene labeled "SamePolyIssue"2. Enter the Play Mode3. Click the "Calculate&DrawP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size