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The NavMeshAgent can not arrive at the Destination if there is the Nav M...
To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity 2. Open "SampleScene" scene 3. Enter to Play m... Read more
[iOS 13] UnityWebRequest.SendWebRequest() crashes when opening local fil...
How to reproduce: 1. Build the "WebRequest_Crash.zip" project for iOS 2. Open the Xcode project of the build 3. Unity-iPhone > Edit ... Read more
[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce: 1. Build the attached project for tvOS 2. Build & Run the app to Apple TV via Xcode 3. Wait till Game Center dashb... Read more
[macOS] Frame Debugger causes Game and Frame Debugger windows to flicker...
How to reproduce: 1. Open the "Repro.zip" project 2. Open the "SampleScene" scene 3. Window > Analysis > Frame Debugger 4. Enable th... Read more
[iOS] Screen orientation is not correct after change orientation via scr...
The screen orientation is not correct after change orientation via script, lock iPhone screen and unlock iPhone screen, then screen ... Read more
Cache Server Default IP address field's input is cropped
How to reproduce: 1. Create a new project 2. Edit > Preferences > Cache Server (global) 3. Enter 'g' key in Default IP address field... Read more
Generated Visual Studio Solution file throws an error when project name ...
How to reproduce: 1. Create a new project containing "^" symbol 2. Open Build Settings window (File->Build Settings...) 3. In Build ... Read more
Asset will return null even if that Asset exists when calling Resources....
How to reproduce: 1. Open the attached project in editor. 2. Notice the error log "EditorInit could not get the TestScriptable asset... Read more
[ESC] In Entity Inspector window Drop-Down arrow doesn't work for 'Used ...
Steps to reproduce: 1. Download 1187032_repro.zip and open "SamepleScene" scene 2. Open Entity Debugger 3. Enter play mode 4. Select... Read more
Addressables Does Not Support Mac-Mono
How to reproduce: 1. Open attached project ("AddressablesBug.zip") 2. Open "Sample Scene" 3. Build Addressables Asset via Window > A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled