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0
votes
By Design

False "Unrecognized identifier 'TEXTURE2D_X' " error with custom shader

Package: Scriptable Render Pipeline Core

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Jun 11, 2020

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Version/s: 9.0.0-preview.35

Reproduction steps: 1. Open attached project "Texture2D.zip" and scene "SampleScene" 2. In Scene View, observe "Sphere" GameObject (... Read more

0
votes
Fixed

Loading assembly failed for "XInputDotNetPure.dll" when entering play mode

Mono

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Jul 01, 2020

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Version/s: 2020.2.0a12, 2020.2.0a15

Reproduction steps: 1. Open project uploaded by user 2. In Main Menu, go to Game > Open > Episode 1 > Floor 1 3. Enter Play Mode 4. ... Read more

1
votes
By Design

[XR SDK][Oculus] Mask is not hiding UI element in build

Package: XR Management

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Jul 02, 2020

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Version/s: 3.2.12

Reproduction steps: 1. Open attached project ("VRBug.zip") 2. Open "SampleScene" scene 3. Build and Run the project Expected result... Read more

1
votes
Duplicate

Can't reorder prefab child GameObjects in Prefab Mode

Scene Management

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Jul 03, 2020

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Version/s: 2020.2.0a16

Repro steps: 1. Create a new project 2. Create a GameObjects and make it into a prefab 3. Enter Prefab Mode 4. Create a few child Ga... Read more

0
votes
Fixed

[Profiler] Profiler module editor doesn't save any module if a module wi...

Profiling

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Jul 03, 2020

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Version/s: 2020.2.0a17

If we add the first module with the counter and then add the second module without the counter and close the profiler module editor ... Read more

1
votes
Fixed

[2D Animation] Vertical slider handle is not aligned and placed slightly...

Package: 2D Animation

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Jul 03, 2020

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Version/s: 5.0.0, 4.2.4, 4.0.0, 3.2.3, 3.0.2, 2.0.0-preivew.3

Vertical slider handle is misaligned in the Bone Influence window and placed slightly to the right side from "Skinnig Editor", refer... Read more

0
votes
By Design

[Profiler] Explorer opens in a different project on clicking save curren...

Profiling

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Jul 03, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

If we save the current profiling information of the open project then it will open the location of the previous project and not the ... Read more

0
votes
Fixed

Build is never finished when there is a large amount of assets in the St...

Build Pipeline

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Jul 02, 2020

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Version/s: 2020.1.0a24, 2020.1.0b14, 2020.2

How to reproduce: 1. Download and open the user-submitted project 2. Run "Tools -> CreateManySmallFiles" 3. Build the project Expec... Read more

0
votes
Fixed

Entities rendered are not influenced by volume indirect diffuse intensity

Package: Entity Component System (ECS)

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Jun 26, 2020

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Version/s: 0.14.0-preview.18

How to reproduce: 1. Open the attached "HDRPSpawnLightingDOTS" 2. Open up the SampleScene 3. Observe in the Scene view there are th... Read more

0
votes
Fixed

[ARFoundation][ARCore][Android] Build fails when minimum API level is < ...

Package: ARCore

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Jul 02, 2020

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Version/s: 3.1.4

Repro steps: 1. Create a new project 2. Switch build target to Android 3. Add ARFoundation and ARCore to the project 4. Remove Vulka... Read more

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