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[PackMan] Package Registry Labels are missing for some Packages in the P...
The Registry Labels in the Package Description of '2D Sprite' and '2D Tilemap Editor' and 'Unity UI' are missing. Refer to the attac... Read more
[Android] [Vulkan] [URP] [HDR] Adreno 630 reflection artifact on a refle...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device Observe: At the beginning o... Read more
Shaders break when Directional mode is used on an Additive scene with ba...
How to reproduce: 1. Open user-submitted project (LightmodeWarning.zip) 2. Open the DirectionalBaked scene 3. Make sure that SceneLo... Read more
BoundsInt.xMin and BoundsInt.yMin are confusingly clamped to xMax and yMax
How to reproduce: 1. Download the tester-attached script(BoundsTest.cs) 2. Create a new Unity project and import the script 3. Attac... Read more
[XR][XR Interaction] A newly created XR object is not highlighted in the...
When XR Object is created in the Hierarchy, Object doesn't get a highlighted state in the Hierarchy, refer attached video Steps to ... Read more
[XR][XR Interaction] Events dropdown doesn't expand on clicking its titl...
Sound, Haptic, and Interactor Events dropdown doesn't expand on clicking its title under XR Ray and XR Director Interactor component... Read more
Physics.CheckCapsule method returns false when capsule is touching the e...
How to reproduce: 1. Open the attached project "1257210.zip" 2. Open the "Test" Scene Expected result: green wire sphere Gizmo is d... Read more
OnStateEnter is not called when using the Timeline with an Animator on t...
How to reproduce: 1. Open user's attached "SMBehaviorBug" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. In the G... Read more
Vertical labels of the Layer Collision Matrix overlap with the rest of t...
How to reproduce: 1. Open the attached "1259361.zip" Unity project 2. Open the Project Settings > Physics window 3. Resize the windo... Read more
TMP Rich text overlaps when copying text that has a carriage return symbol
How to reproduce: 1. Open the attached project (case-1259393.zip) 2. Enter Play Mode (to see the 'TMP bug' and 'TMP good' text ASCII... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][OpenGL]Soft Shadows contain artifacts when the OpenGL Graphics API is used
- The particle system prewarm flag is ignored when calling the Start function after the Stop function
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene