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0
votes
Fixed

Shader compile error caused by parameters of SAMPLE_TEXTURECUBE_SHADOW o...

Package: Scriptable Render Pipeline Core

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Aug 23, 2018

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Version/s: 3.4.0

To reproduce:1. Open attached project "TestSRPBug.zip (2.2 MB)"2. Select test1.shader asset3. In the inspector window observe "undec... Read more

0
votes
Fixed

VolumeComponentEditor.cs script changes the order of the parameters when...

Package: Scriptable Render Pipeline Core

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Nov 23, 2020

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Version/s: 9.0.0-preview.35

Reproduction steps:1. Open the user's attached project "VolumeComponentEditorTest.zip"2. In the Project window go to the Assets fold... Read more

0
votes
By Design

Procedurally generated normals shade the mesh's material in two pieces/a...

Package: Scriptable Render Pipeline Core

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Jun 15, 2020

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Version/s: 7.2.0

How to reproduce:1. Open attached project "TestNormal20194.zip" and scene "TestNormal"2. In Scene view, observe the Quad from differ... Read more

0
votes
By Design

[SRP Batcher] Objects with changed texture are batched incorrectly when ...

Package: Scriptable Render Pipeline Core

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Mar 02, 2020

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Version/s: 8.0.1

How to reproduce:1. Open SampleScene from the attached project2. Start Play mode3. In Game window look around using mouse4. Inspect ... Read more

0
votes
Fixed

Prefabs editing does not render when PPS Volume script is used with camera

Package: Scriptable Render Pipeline Core

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Nov 14, 2019

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Version/s: 7.1.3

If the camera in your scene has a PPS Volume script attached, any prefab opened for editing will not render in the scene view. Steps... Read more

0
votes
Fixed

[MacOS] CommandBuffer.ClearRenderTarget ignores the depth parameter when...

Package: Scriptable Render Pipeline Core

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Oct 21, 2019

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Version/s: 6.9.1, 7.0.1, 7.1.2

How to reproduce:1. Open attached project "project_728572 2.zip" and scene "SampleScene"2. Observe Scene view Expected result: in th... Read more

0
votes
By Design

[Core RP Library] The Volume.cs script does not have an icon when the HD...

Package: Scriptable Render Pipeline Core

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Jun 08, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new URP project2. In the Project Hierarchy go to Packages > Core RP Library > Runtime > Volume... Read more

0
votes
Won't Fix

[SRP] Using PreviewRenderUtility.Render() renders game object in magenta

Package: Scriptable Render Pipeline Core

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Aug 14, 2019

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Version/s: 4.10.0

Steps to reproduce:1. Download attached project2. From Toolbar open My custom Tools -> PreviewRenderUtility Test3. In the newly o... Read more

0
votes
By Design

RenderPipelineManager.currentPipeline returns null when asset is assigned

Package: Scriptable Render Pipeline Core

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Aug 19, 2019

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Version/s: 7.1.1

1) Open a new project2) Create an HDRP asset and assign it to the pipeline(Edit->Project Settings-> Graphics)3) Add attached s... Read more

0
votes
Fixed

MaterialDescription Material Creation Mode causes materials to have SRP ...

Package: Scriptable Render Pipeline Core

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Sep 04, 2020

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Version/s: 7.1.5

How to reproduce:1. Download the tester-attached fbx model2. Create a new Unity project3. Import the URP package(but don't set it as... Read more

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