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[SRP] ClearRenderTarget not clearing alpha of custom rt when HDR is enab...
How to reproduce: 1. Open project "1353239.zip" 2. Change platform to Android or iOS 3. Open "Test_0001" Scene 4. In the Menu bar op... Read more
RenderGraphViewer crash on Custom SRP
Steps: 1. Open attached project (RenderGraphViewerCrash.zip) 2. Open SRP0802_RenderGraph scene 3. Top > Window > Analysis > RenderGr... Read more
[SRP] Scriptable Render Pipeline Settings are unassigned when selecting ...
How to reproduce: 1. Create a new URP or HDRP project 2. Create Shader Variant Collection (Assets->Create->Shader Variant Collection... Read more
[SRP] Volume Component has no parameters and "NullReferenceError" is thr...
How to reproduce: 1. Switch the OS display language to Turkish (for windows: https://support.microsoft.com/en-us/windows/manage-disp... Read more
[iOS] Development Build throws NullReferenceException when Input System ...
How to reproduce: 1. Open the attached project ("repro_2022.1.0a10.zip") 2. Build and Run on an iOS device Expected result: NullRef... Read more
[XR SDK] [SRP] Memory leaks in Play mode when XR occlusion mesh is enabled
Reproduction steps: 1. Open Varjo Base application and open Analytics Window 2. Bring up the UI in the Analytics window by clicking ... Read more
[XPipeline] RenderPipelineGlobalSettings cannot be unassigned.
Repro steps: 1. Open an HDRP or a URP project 2. Go to Project Settings > Graphics > HDRP or URP Settings 3. Try to unassign the Glo... Read more
[Core RP Library] The Volume.cs script does not have an icon when the HD...
How to reproduce: 1. Create a new URP project 2. In the Project Hierarchy go to Packages > Core RP Library > Runtime > Volume 3. Obs... Read more
[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...
Repro steps: 1. Open a project with both HDRP and URP packages installed 2. Set URP as the active render pipeline 3. Create a new g... Read more
[Cross-pipeline] HDRP Wizard window appears on opening a new URP project...
Repro steps: 1. Create a new project with the HDRP and URP packages installed 2. Set the project to use URP as the active RP 3. Rest... Read more
All about bugs
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