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28
votes
Active

[PostProcessing][URP][Built-in Renderer] FPS drop due to PPv2/Universal ...

Package: PostProcessing

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Dec 02, 2019

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Version/s: 2.2.2

Reproduction steps: 1. Open "1202538" project 2. Build & Run for Android 3. Notice the FPS in the top left corner of the screen 4. T... Read more

43
votes
Fixed

[XR][Post Processing] Bloom and Vignette Effects are rendered twice for ...

Package: PostProcessing

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May 07, 2019

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Version/s: 2019.1.0a11, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open case1152584 repro project 2. Open Scenes/SampleScene Scene 3. In the Hierarchy select the PostProcessVolum... Read more

32
votes
Fixed

[XR][Post Processing] Ambient Occlusion effect moves when moving HMD and...

Package: PostProcessing

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Apr 29, 2019

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Version/s: 2018.3.14f1, 2019.1.0a11, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the 1150006-ReproProject Project 2. Open the Scenes/SampleScene Scene 3. Enter the Play Mode Expected Res... Read more

20
votes
Fixed

[XR][Post Processing] 'Directly to Camera' Post Processing mode causes b...

Package: PostProcessing

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Oct 11, 2018

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Version/s: 2.0.14-preview

How to reproduce: 1) Create a new project. 2) Enable VR. 3) Install the Post Processing package 4) Setup post processing in the scen... Read more

14
votes
Fixed

[XR][Post Processing] Single pass instancing displays right eye only whe...

Package: PostProcessing

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Sep 10, 2018

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Version/s: 2.0.12

How to reproduce: 1. Open attached "OneEyeRenderOnly" project and "SampleScene" 2. Observe that Main Camera has Post Processing laye... Read more

0
votes
Fixed

[Android] [Vulkan] PostProcessingV2 Ambient Occlusion gives heavily dist...

Package: PostProcessing

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Jun 22, 2018

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Version/s: 2.0.11-preview

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Vulkan 3) Build and Run proj... Read more

2
votes
Fixed

[iOS] [Post Processing] Ambient Occlusion does not work

Package: PostProcessing

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Jul 12, 2018

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Version/s: 2.0.8-preview

To reproduce: 1. Open project 2. Build and run on iOS device Expected vs Actual: Game view should look identical in editor and iOS ... Read more

0
votes
Fixed

PostProcessing - Warning when opening Preferences or Settings - Preferen...

Package: PostProcessing

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Aug 08, 2018

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Version/s: 2.0.11

If you have the PostProcessing package installed and open the Editor Preferences window or the Project Settings window, the followin... Read more

0
votes
Active

[OpenGL][PostProcessing] Ambient Occlusion doesn't work from PostProcess...

Package: PostProcessing

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Aug 14, 2018

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Version/s: 2.0.11

Reproduction steps: 1. Open "PostProcessingBug-OpenGL.zip" project 2. Build Player 3. Launch Player Expected Result: Ambient Occlu... Read more

3
votes
Fixed

[Post Processing] ArgumentNullException error spams console when the pac...

Package: PostProcessing

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Sep 12, 2018

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Version/s: 0.1.7

ArgumentNullException error spams console when the package is removed and installed again, while "Post Process Layer" component was ... Read more

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