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Reproduction steps: 1. Open attached project "TileSelection" 2. Open "Assets/Scenes/Villages test scene" Scene 3. Select the "TileMa... Read more
How to reproduce: 1. Open the user's attached project("TilemapBugRepro.zip") 2. Update the "Tilemap Extras" package to Version 1.6.2... Read more
Reproduction steps: 1. Open user attached Project 2. Open "SCENE_NAME" Scene 3. Open Tile Palette, Window -> 2D -> Tile Palette 4. D... Read more
When Tilemap Grid size is changed from Inspector then it causes the editor to throw IndexOutOfRangeException, GUI Error, OverflowExc... Read more
How to reproduce: 1. Open the attached project 2. Open the Level0 scene 3. Click Window > 2D > Tile palette 4. Select any Tile from ... Read more
On selecting Flips and Rotate Contents Tool in the Tile Palette when Grid is disabled in the Scene View then it causes the editor to... Read more
Reproduction steps: 1. Open project "case_1340352-MurderMystery.zip" 2. In the Project window, open Scene "Scene0" 3. Open the Tile... Read more
How to reproduce: 1. Open the user's attached "zavrsni_projekt.zip" project 2. In the Tile Pallete window select any tile 3. Drag th... Read more
Repro: - download this project - open cats_test_scene - in the scene Hierachy, select the Background object - in the child of that o... Read more
How to reproduce: 1. Open the attached project from "case_1371159_strip" 2. Open the Scene "Level uno" 3. Navigate to "Window" -> "2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script
- Camera active Texture is not written if another camera has a Script using "OnRenderImage"
- The Camera's background color is white when the device Appearance is "Light Mode"
- Some GameObjects ignore the Default Parent when creating them in the Hierarchy