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[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently
Reproduction steps: 1. Open the attached project ("1262597Repro.zip") 2. Open "SampleScene" scene 3. Make sure Scene and Game window... Read more
[OculusXR] Quest application crashes on launch when using MultiView and ...
Steps to reproduce: 1. Open the attached project "Crash Quest - Copy" 2. Switch to Android 3. Open "Assets/Scenes/SampleScene.uni... Read more
[OculusXR][GLES] Android external OES texture does not render when Oculu...
Steps to reproduce: 1. Open the attached user's project "ExternalImageLowOverheadMode.zip" 2. Make sure that Graphics API is set t... Read more
Bluetooth permission is removed from the AndroidManifest.xml when the O...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Build Settings Window (File > Build Settings) 3. In the Bui... Read more
CPU is level 5 when a project with an empty Scene is deployed on Meta Qu...
How to reproduce: 1. Open the attached project "HighCPUTest.zip" 2. Make sure that Basic OVR Metrics HUD is enabled on Meta Quest ... Read more
[Vulkan][OculusXR] Only 1/4 of the Screen is rendered on Left/Right eye ...
Steps to reproduce: 1. Open the attached user's project "OculusFfrPp.zip" 2. Switch to Android 3. Make sure OculusXR plugin is us... Read more
Crash on (OVRPlugin) UnityPluginUnload when entering Play mode
How to reproduce: 1. Open the “IN-82494_repro“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Exit Play mode and re-ent... Read more
[Quest 3][OculusXR] Artifacts on the right eye when SubSampled Layout is...
Steps to reproduce: 1. Download the attached user's project "ai-xr-poc.zip" 2. Switch to Android 3. Make sure OculusXR is enabled... Read more
[Quest] Editor crashes on ovrp_UnityOpenXR_OnSessionDestroy with a speci...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/BorderDemo.unity” Scene 3. Enter the Play Mode ... Read more
[Quest][OculusXR] CPU/GPU reported by OVRMetrics is 2x higher with Oculu...
Steps to reproduce: 1. Open the attached user's project "URP VR 2023.zip" 2. Make sure OVR Metrics tools are installed via Meta De... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project