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[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently
Reproduction steps: 1. Open the attached project ("1262597Repro.zip") 2. Open "SampleScene" scene 3. Make sure Scene and Game window... Read more
[Vulkan][OculusXR] Artifacts are observed on one of the Eyes when "Use P...
Steps to reproduce: 1. Open the attached user's project "passthoughTestv2022.zip" 2. Make sure Vulkan is selected as the Graphics ... Read more
[Quest 2] [Oculus XR] Player crashes on launch when built with Depth Sub...
Reproduction steps: 1. Open the attached project "ReproProj" with the Android platform 2. Open the “/Assets/Scenes/SampleScene.uni... Read more
[Oculus XR Plugin] AndroidManifest.xml is removed when exporting a proje...
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/Scenes/SampleScene.unity” Sc... Read more
Exceptions thrown from the Oculus package when opening Profiler (Standal...
Reproduction steps: 1. Open user attached project "StandaloneProfilerBugs.zip" 2. Open Window > Analysis > Profiler (Standalone ... Read more
[OculusXR] OculusXR PhaseSync toggle is not respected and it's always en...
Steps to reproduce: 1. Open the attached user's project "PhaseSyncTest.zip" 2. Build the project and run it on an Oculus Quest 2 ... Read more
[OculusXR] Controllers are not being tracked immediately after waking up...
Steps to reproduce: 1. Open the attached user's project "The Master Club VR.zip" 2. Make sure that OculusXR is selected as the plu... Read more
[OculusXR][Quest] Application crashes on start up upon updating to Oculu...
Steps to reproduce: 1. Open the attached user's project "Into-Dementia-VR2.zip" 2. Switch to the Android Platform 3. In "Project... Read more
[Performance][Oculus] OculusRuntime.WaitToBeginFrame takes approximately...
Steps to reproduce: 1. Create a new unity project 2. Switch target platform to Android 3. Change Color Space to Linnear 4. Insta... Read more
[Oculus] Crash on SetClientVersion when entering Play mode
Reproduction steps: # Open the user's attached project # Enter Play mode Expected result: Play mode is loaded Actual result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on WriteParticleLineVertex when the "Generate Lighting Data" property is enabled in the Particle System
- UI overlay becomes visible in ray-traced reflections when HDR Color output is enabled
- Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat when switching or opening a specific project with Android or IOS Platform
- [Mobile] Player silently crashes on a mobile device when using a lot of "Camera" GameObjects (40 and more) in the Scene
- Scene is modified after exiting Play Mode when Graphics Compositor is enabled in HD RP