Search Issue Tracker

0
votes
Fixed

Two Bone IK Constraint in the Animation Rigging package calculates rotat...

Package: Animation Rigging

-

Jul 12, 2019

-

Version/s: 0.2.2

How to reproduce: 1. Open tester-submitted project (New Unity Project (35)) 2. Open 'SampleScene' scene 3. Enter Play Mode Expected... Read more

0
votes
By Design

[AnimationRigging] GameObject snaps into place until its Root is moved w...

Package: Animation Rigging

-

Nov 18, 2019

-

Version/s: 0.2.1-preview, 0.2.5-preview

How to reproduce: 1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode Expe... Read more

0
votes
Fixed

Animation Rigging package causes unnecessary rotation when using Multi-A...

Package: Animation Rigging

-

Jan 30, 2020

-

Version/s: 0.2.5, 0.3.2

How to reproduce: 1. Open attached project "AnimRigging.zip" and scene "Aim" 2. Enter Play mode 3. Inspect the rotation of 'root' ->... Read more

0
votes
Fixed

Animation Rigging package components lead to wrong documentation when op...

Package: Animation Rigging

-

Apr 05, 2020

-

Version/s: preview - 0.2.3

How to reproduce: 1. Open an attached "WrongDoc" project 2. Open SampleScene 3. Select Cube GameObject 4. Open Reference for the add... Read more

0
votes
Fixed

[AnimationRigging] Bone Renderer ignores layer settings

Package: Animation Rigging

-

Apr 15, 2020

-

Version/s: 0.2.1

Reproduction steps: 1. Open the project from the attached file "1238204.zip" 2. Go to Layers(upper right corner of the Editor) and s... Read more

3
votes
By Design

[Animation rigging] Two Bone IK Constraint's Target position is reset wh...

Package: Animation Rigging

-

Mar 31, 2020

-

Version/s: 0.3.3-preview

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more

1
votes
Fixed

"Invalid effector for CustomOverlay attribute" error is thrown when gett...

Package: Animation Rigging

-

Jun 07, 2020

-

Version/s: 0.2.6-preview

How to reproduce: 1. Open the user-supplied project "BugReportInvalidEffectorAttribute.zip" 2. Observe the Console Expected result:... Read more

0
votes
Fixed

[AnimationRigging] Offset between GameObjects appears when using MultiPa...

Package: Animation Rigging

-

May 13, 2020

-

Version/s: 0.3.3-preview

How to reproduce: 1. Open the project from the attached file "1246893.zip" 2. In the Hierarchy select Model/Skeleton 3. In the Anima... Read more

0
votes
Fixed

[Animation Rigging] ArgumentException is thrown on Clicking "Auto Setup ...

Package: Animation Rigging

-

Jul 08, 2020

-

Version/s: 1.0.2, 0.3.3-preview, 0.3.2-preview

Clicking on "Auto Setup from Tips Transform" under "Two Bone IK Constraint" editor thrown ArgumentException, refer the attached vide... Read more

0
votes
Fixed

[AnimationRigging] Dropdown doesn't expand on clicking its title in "Sou...

Package: Animation Rigging

-

Jul 08, 2020

-

Version/s: 1.0.2, 0.3.3-preview, 0.3.2-preview

"Source Object" and "Setting" dropdown list doesn't expand on clicking its title under the "Blend Constraint" component, refer atta... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.