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A 1000 times heavier GameObject will stutter when colliding with a light...
How to reproduce:1. Open the “HeavyObjectBug.zip“ project2. Open the “TestScene“3. Enter Play Mode4. Observe the Game view Expected ... Read more
Vertical bar position on Demo Audio Effect does not match their values w...
How to reproduce:1. Open the “VerticalBarVisualBug.zip“ project2. Open the Audio Mixed tab3. Create two sibling Audio Groups4. Add a... Read more
Game view Toolbar buttons do not work when clicking them in Play Mode wi...
How to reproduce:1. Create a new project2. Enter the Play Mode3. Maximize the Game View tab4. Press the Game View top toolbar button... Read more
A Prefab has wrong Position and Rotation values when creating it from an...
How to reproduce:1. Create a new project2. Import any FBX file to the Editor3. Create a Prefab, by dragging the FBX file into the Hi... Read more
[Linux] Crash on AddSubMenuToMenu when launching a Project with -debugAl...
Reproduction steps:1. Open the “Terminal” application2. Run {{sudo sysctl -w vm.max_map_count=5000000}} command3. Launch a Project w... Read more
UIToolkit SVG image tint color is not rendered correctly when AddToClass...
Reproduction steps:1. Open the attached “UIToolkitTransparencyIssue0.zip” project2. Open the “SampleScene”3. Enter the Play mode4. O... Read more
Agent velocity resets to 0 when calling NavMeshAgent.SetDestination() to...
Reproduction steps:1. Open the attached “SetDestinationRepro.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Check the... Read more
Blend Nodes half values are not optimized when generated half floating p...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “ShadowReceiverOpaqueDoubleSided.Shader... Read more
ShaderGraph's Object node's WorldBound property produces a wrong value w...
Steps to reproduce:1. Open the attached "Hopeful Dumpster Fire" project2. Open the "Assets/Scenes/SampleScene" scene3. Duplicate the... Read more
Editor hangs without stack trace when minimizing the Editor
Reproduction steps:1. Create and open a new Unity project2. Minimize the Unity Editor Expected result: The Unity Editor is minimized... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask