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1
votes
Won't Fix

Rendering Layers are not respected when using Visual Effect Graph

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Mar 10, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0a26, 2023.2.0a4

Reproduction steps:1. Open the “Test” Project2. Open the “Assets/Scene/SampleScene.unity” Scene3. In the Hierarchy Window select “VF... Read more

0
votes
Won't Fix

Mesh wireframe is difficult to see in Baked Lightmap Viewer window when ...

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Sep 02, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1

Steps to reproduce:1. Create new Unity project (use URP empty project)2. In Hierarchy window create Plane GameObject3. Open Lighting... Read more

0
votes
Duplicate

UI Image batching breaks when the Image is nested in a Prefab and is off...

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Feb 26, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

Reproduction steps:1. Open the attached “IN-95803.zip” project2. Open the “SampleScene”3. Open the “Frame Debugger” Window (Window &... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

0
votes
Duplicate

[iOS]Assigning a base.MethodName to a System.Action leads to calling a m...

Mono

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Mar 31, 2018

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Version/s: 2017.3.1p1

To reproduce:1. Open users attached project "Bugreport.zip"2. Open Start.unity scene3. Enter play mode4. Observe the console SubClas... Read more

0
votes
Won't Fix

EditorGUILayout.Popup does not display remaining folders when a folder h...

IMGUI

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Feb 18, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

Reproduction steps:1. Open the attached project "case_1220958-PopUpBug.zip"2. In the Project window under "Assets/Scenes" open "Samp... Read more

0
votes
Fixed

“Scene view texture is null“ errors appear when using ”Handles.DrawOutli...

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Aug 05, 2022

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Version/s: 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce:1. Open project “UnityBugRepo.zip”2. Move your cursor in the Scene view and observe the Console window Expected res... Read more

0
votes
Fixed

Project Auditor - should “Hidden” / built-in Shaders be excluded from ge...

Package: Project Auditor

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Feb 18, 2025

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Version/s: 1.0.0

should “Hidden” / built-in Shaders be excluded from getting flagged? (not compatible with SRP batcher) Steps to reproduce: \\Actual ... Read more

0
votes
Duplicate

[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...

Mobile

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Oct 01, 2019

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Version/s: 2019.3.0a8, 2019.3.0b5, 2020.1

Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more

0
votes
Won't Fix

[iOS] There is no way to provide separate images for iOS Launch Screens ...

iOS

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Nov 22, 2018

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Version/s: 2019.1.0a9

Steps to reproduce: 1. Create new project2. Switch to iOS3. Open Player Settings/Splash Image4. Set 'iPhone Launch Screen' as 'Image... Read more

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