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0
votes
Postponed

Full-rect sprite packed in Sprite Atlas gives (0,0,0,0) textureRect when...

2D

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Jul 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.12f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "Bugs.zip" project and scene "New Scene"2. Enter play mode3. Observe the play mode window4. ... Read more

0
votes
Fixed

Atlas Cache is inconsistent after disabling Sprite Packer and deleting a...

2D

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May 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Build and Run the project (observe that left-side image can't be loaded)3. Cl... Read more

0
votes
Duplicate

[Scene/Game View] Tools dropdown of Game View and Scene View tab are not...

Scene/Game View

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Apr 29, 2021

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Version/s: 2021.2.0a16

How to reproduce:1. Create a new project2. In the Scene view control bar select the Draw mode menu (the first dropdown on the left)3... Read more

3
votes
Won't Fix

Reference to custom Mesh is lost on a Prefab when upgrading to 2019.3.0a...

Serialization

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Mar 30, 2021

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Version/s: 2018.4.32f1, 2019.3.0a1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1325578_Repro" project in Unity 2019.2.21f1 or earlier2. Observer the Mesh Filter Inspector o... Read more

1
votes
By Design

Array is marked as undisposable when using AsyncGPUReadback.RequestIntoN...

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Jun 28, 2022

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Version/s: 2020.3.32f1, 2021.2.16f1, 2022.1.0b14, 2022.2.0a9

How to reproduce:1. Open the attached project (NativeArrayTest.zip)2. Open scene Scenes/TestScene23. Press the Play button, then pre... Read more

0
votes
Fixed

Unnecessary cast to float when calling Mathf.Abs

Scripting

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.23f1, 2021.2, 2022.1

The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more

2
votes
Fixed

Input system sometimes does not fire canceled event on left-click action

Native Window Management

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Feb 23, 2022

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Version/s: 2021.2.0a16, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached "1405273.zip" project2. Open the "SampleScene" scene3. Enter Play mode4. Press the left mous... Read more

0
votes
Fixed

Editor crashes in Play mode when Groupshared memory and a constant buffe...

Shader System

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Mar 23, 2022

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Version/s: 2021.2.0a21, 2021.2.16f1, 2022.1, 2022.2

How to reproduce:1. Download the attached project 'GroupsharedCrash.zip'2. Change platform to Standalone and change back to Android ... Read more

0
votes
Fixed

Video is displayed with one frame delay when videoPlayer.Play() is called

Video

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Oct 26, 2021

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Version/s: 2019.4, 2020.3, 2021.1.19f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached "1376068.zip" project2. Open the "1_Frame_Delay" Scene3. Enter the Play mode4. Record the di... Read more

0
votes
By Design

Multiple and different SessionStates are returned when InitializeOnLoadM...

Customer QA Onboarding

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Sep 10, 2021

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Version/s: 2020.2.0a18, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Create a new project and add the attached "TestScript.cs" to the Asset folder2. In Unity Editor's Project wind... Read more

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