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5
votes
Fixed

Crash on InputDeviceIOCTL when closing Unity editor

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Aug 02, 2022

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Version/s: 2020.3.39f1, 2021.3.7f1, 2022.2.0b8, 2023.1.0a12, 2023.2.0a1, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the user’s attached project2. Enter Play mode3. Close Unity Editor Expected result: Editor closes success... Read more

0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

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May 24, 2019

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Version/s: 2018.2.21f1

Steps to reproduce:1. Open a the scene3. Switch light type to Baked.4. Bake lighting5. Switch the light back to Realtime, move the l... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

0
votes
By Design

ShortcutAttribute does not work when in Play mode and the Game view is s...

Themes

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May 24, 2019

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Version/s: 2019.1.0a5, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce:1. Open the attached "Shortcut.zip" project2. Press Alt+N and notice that a message gets logged in the console3. En... Read more

0
votes
Active

Pressing the "Show Tutorials" button makes the Tutorial tab larger each ...

Package: Tutorial Framework

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Jul 28, 2025

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Version/s: 4.1.3, 5.0.0

Steps to reproduce: Create a new Unity project using the "Get started with unity" template Make sure the Tutorial tab is open Press ... Read more

0
votes
Fixed

Custom overlays color is reverted when entering the Play Mode for the fi...

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Aug 19, 2025

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Version/s: 6000.3.0a5

How to reproduce:1. Create a new Unity project2. Go to Preferences -> General -> Editor Theme -> Change the theme3. Go to P... Read more

0
votes
Fixed

[sprite editor] custom outline named wrongly in manual

2D

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Jul 26, 2018

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Version/s: 2017.3, 2018.2.0f2

-e: in the manual it is still called "Edit Outline" while in the editor it is called "Custom Outline" since 2017.3 -repro:--open a s... Read more

0
votes
Fixed

imported SkinnedMeshed get broken when default scale value is zero

Graphics - General

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Feb 10, 2016

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Version/s: 5.2.4p1

How to reproduce:1. Open the attached project2. Select "cc_Mother of Dragon.FBX" model3. Be sure that its Animation Type is set to L... Read more

0
votes
Fixed

[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...

Package: Scriptable Render Pipeline Universal

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Oct 14, 2020

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Version/s: 7.3.1

Repro steps:1. Open attached project2. Switch build target to Android3. Build and Run the “Bug” on an Android device Actual: The two... Read more

1
votes
Fixed

Textures swap when SpriteRenderers with shared materials and animators a...

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Feb 24, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Open the attached “IN-95670” project2. Open the “SampleScene”3. Enter Play mode4. Press the “Toggle Shape 1” But... Read more

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