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[XR] Hiding the built Player Window stops HMD from rendering
Steps to reproduce:1. Create a new project or a VR template2. Add the attached script "HideUnityWindow.cs" to a GameObject3. Connect... Read more
"Invalid allocation label..." errors in the Console when compiling using...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more
[Android][GameActivity] Unity app in split screen constantly resizes whe...
Steps to reproduce: 1. Open the "ScreenOrientation.zip" project 2. Go to File > Build Profiles and switch to the Android Platform... Read more
Blur filter crops content when reference dpi is set to 150
In the panel settings, set the reference dpi to 150 Before blur filter is applied:!https://europe1.discourse-cdn.com/unity/original/... Read more
InvalidOperationException when using SortJobDefer
Reproduction steps:1. Open the attached “IN-113877_Repro“ project2. Make sure Burst compilation is enabled (Jobs > Burst > Ena... Read more
[Input System] Sample Projects have missing script references
Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more
Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...
How to reproduce:1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject)2. Open the 'ObjectWithNoCanvas' prefab ... Read more
[Android] Tessellation shader does not work on an android device when AP...
To reproduce:1. Open attached project2. In the project settings, make sure that Vulkan is set for graphics API ( not OpenGLES3)3. Bu... Read more
Rendering Path setting does not adapt when changing Scriptable Render Pi...
How to reproduce:1. Open the user's attached "Universal RP particles issue" project2. Open the Scene "SampleScene"3. Open the Graphi... Read more
The Physics Debugger displays incorrect Collision Volume when compared t...
How to reproduce:1. Open the “PhysicsDebuggerBug.zip“ project2. Open the “PhysicsDebugger“ Scene3. Open the PhysicsDebugger in Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size