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0
votes
Won't Fix

[XR] Hiding the built Player Window stops HMD from rendering

XR SDK

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Aug 10, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.7f1

Steps to reproduce:1. Create a new project or a VR template2. Add the attached script "HideUnityWindow.cs" to a GameObject3. Connect... Read more

0
votes
Fixed

"Invalid allocation label..." errors in the Console when compiling using...

Package: Burst

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Aug 23, 2022

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Version/s: 1.7.3, 1.8.0-pre.2

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more

0
votes
Fixed

[Android][GameActivity] Unity app in split screen constantly resizes whe...

Android

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Aug 01, 2024

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Version/s: 6000.0.2f1, 6000.0.14f1

Steps to reproduce: 1. Open the "ScreenOrientation.zip" project 2. Go to File > Build Profiles and switch to the Android Platform... Read more

0
votes
Fixed

Blur filter crops content when reference dpi is set to 150

UI Toolkit Graphics

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Sep 04, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

In the panel settings, set the reference dpi to 150 Before blur filter is applied:!https://europe1.discourse-cdn.com/unity/original/... Read more

0
votes
Active

InvalidOperationException when using SortJobDefer

Kernel (DOTS)

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Sep 02, 2025

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Version/s: 6000.4.0a1

Reproduction steps:1. Open the attached “IN-113877_Repro“ project2. Make sure Burst compilation is enabled (Jobs > Burst > Ena... Read more

0
votes
Fixed

[Input System] Sample Projects have missing script references

Package: Input System

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Oct 10, 2019

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Version/s: 1.0.0-preview.2

Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more

0
votes
Fixed

Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...

Asset - Database

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Oct 10, 2018

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Version/s: 2018.3.0b4

How to reproduce:1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject)2. Open the 'ObjectWithNoCanvas' prefab ... Read more

1
votes
By Design

[Android] Tessellation shader does not work on an android device when AP...

Shaders

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Jan 10, 2019

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Version/s: 2018.3.0f2

To reproduce:1. Open attached project2. In the project settings, make sure that Vulkan is set for graphics API ( not OpenGLES3)3. Bu... Read more

0
votes
Fixed

Rendering Path setting does not adapt when changing Scriptable Render Pi...

Package: Scriptable Render Pipeline Universal

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Apr 05, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "Universal RP particles issue" project2. Open the Scene "SampleScene"3. Open the Graphi... Read more

1
votes
Fixed

The Physics Debugger displays incorrect Collision Volume when compared t...

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Sep 26, 2024

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Version/s: 6000.0.21f1

How to reproduce:1. Open the “PhysicsDebuggerBug.zip“ project2. Open the “PhysicsDebugger“ Scene3. Open the PhysicsDebugger in Windo... Read more

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