Search Issue Tracker
[Backport] Instanced URP Shaders using Spherical harmonics variables cau...
How to reproduce:1. Open the attached project "DrawMeshLongFirstCallURP.zip"2. Open the "BrokenShaderScene" Scene3. Open the Build S... Read more
[VFX] VFX is updated if spawned behind the camera
The VisualEffect component instantiated outside of the frustum are updated until seen by the frustum, then, not updated anymore. Ste... Read more
[macOS] memarchive0 error on opening VR template
Steps to reproduce:1. Open Unity Hub2. Download VR Template and open the project3. Observe errors on opening the project Expected: n... Read more
Unity Editor loading bar will move to the right when selecting the loadi...
Reproduction steps: Open the user's attached project Before Editor opens select any other window or Desktop Select Unity Loading scr... Read more
Meshes are missing when using Static Batching with Scriptable Build Pipe...
How to reproduce:1. Open the user’s attached project2. Open scene Scenes/Loader3. At the top of the Editor window, go to H4K -> B... Read more
Stopped Audio Souce outputs audio when the "Spatialize" property is enabled
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Project ... Read more
[VFX Graph] Errors are thrown when renamed graph is focused after exitin...
How to reproduce: Create a new VFX 2. Add Simple Particle system3. Rename graph to 'p'4. Enter Play Mode5. Exit Play Mode6. Focus gr... Read more
Physics overlap queries are not consistent when used against convex Mesh...
Reproduction steps:1. Open the attached 'ComputePenetrationTesting' project2. Open the 'SampleScene'3. Enter the Play mode4. Observe... Read more
Build fails with errors "Mono.Cecil.AssemblyResolutionException: Failed ...
How to reproduce:1. Open the attached project "unity-2021-test.zip"2. Build the project Expected results: Build is successfulActual ... Read more
Declared hotkeys are not working in the popup menu
How to reproduce:1. Open project “EditorGUI.zip”2. Open Menu > Test, observe the labels3. Press ⌘+f, ⌘+s, or ⌘+t and observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled