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"INITIAL_MEMORY is not defined" error is thrown on building when using a...
How to reproduce:1. Open the user-attached project “LoaderWebGL”2. Click “Build And Run” Expected result: The project is built corre... Read more
[VFX Graph] DrawRenderer does not account for Culling Mask of the Camera...
How to reproduce: Open the attached project Open TestScene Enter Play Mode Select Main Camera Unselect 'offscreenvfx' layer Expected... Read more
[Android][OpenGL] Not every RenderPass calls glInvalidateFramebuffer whe...
Steps to reproduce:1. Open the attached “LegacyEmpty” project2. In Project Settings → Player → Other Settings change Scripting Backe... Read more
[iOS] “Screen.safeArea” reports wrong values when the “Show Splash Scree...
How to reproduce:1. Build And Run the user’s attached “Safe Area Bug.zip” project on an iOS device2. Observe the logs in Xcode Expec... Read more
Incorrect colors are rendered when using GUI.DrawTexture on macOS with M...
Reproduction steps:1. Open the attached project "IMGUITest"2. Change Graphics API to Metal in the Player Settings3. Build and Run th... Read more
Editor closing with "Failed to present D3D11 swapchain" error when enter...
How to reproduce:1. Open the user-attached project “ShadowReceiver”2. Open the “DemoScene” scene3. Open the Scene View4. Observe the... Read more
Rendering stops and an “ArgumentNullException” error appears when disabl...
How to reproduce:1. Open the user’s attached “ResScaling.zip” project2. Open the "SampleScene" Scene (Assets > Scenes)3. Enter Pl... Read more
[DX12] Crash with multiple stack traces when creating an external texture
Reproduction steps:1. Open the attached project “CrashRepro“2. Enter the Play mode Expected result: Editor enters the Play modeActua... Read more
Crash on profiling::ProfilerManager::DisposeProfilerRecorder when Editor...
Reproduction steps:1. Open the attached project “CrashRepro“ with “-debugallocator -systemallocator“ command line arguments2. Open “... Read more
“Invalid Keyword” is added when adding “Valid Keyword” to the material i...
How to reproduce:1. Open the attached “Keywords.zip” project2. In the project window, select “New Material.mat”3. Change Inspector m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved