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DataBinding causes the UXML file to be considered as modified when no ch...
How to reproduce:1. Open the “BugReport.zip“ project2. Open the “BugReport02“ scene3. Open the “MainScreen.uxml“ in the UI Builder w... Read more
The UIToolkit Dropdown menu does not show the last item when accessed in...
How to reproduce:1. Open the “UIToolkitBug.zip“ project2. Open the “Example” scene3. Enter the Play Mode4, Select “Misc“ in the Game... Read more
Multiple elements with "On-Screen Stick" Components do not work together...
How to reproduce:1. Open the “Scrachpad.zip“ project2. Open the “SampleScene“3. Build the project4. Use both Inputs (white squares o... Read more
Profiler disconnects from WebGL Player when it gets clicked on in URP
Reproduction steps:1. Open the attached “ProfilingIssue.zip” project2. Open the Profiler Window (Window > Analysis > Profiler)... Read more
Crash on -[NSApplication _crashOnException:] when opening a specific cus...
Reproduction steps:1. Open the attached project “ReproProj”2. Set the Editor layout to default (Window > Layout > Default)3. O... Read more
Sprite editor does not allow creating new sprite tiles in a sprite sheet...
Reproduction steps:1. Open the user-attached project2. Open the Sprite Sheet named “item sprite atlas” inside Assets > Inventory ... Read more
Crash on block_locate_free when rendering a specific scene
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Editor crashes Reprodu... Read more
A submenu disappears on MacOS when the MenuItem method argument "isVaria...
How to reproduce:1. Open the “DS Test 2023.zip“project2. Navigate to Tools > Pixel Crushers > Dialogue System3. Observe the su... Read more
The Sprite Library Editor window has an incorrect order of Sprites when ...
How to reproduce:1. Open the “IN-70366“ project2. Open the “World“ Scene3. Click on the “Whole Body“ GameObject in Character Control... Read more
Rendering Debugger - GPU Resident Drawer - Better feedback when some set...
Steps to reproduce: 1. Open Rendering Debugger, with HDRP or URP without GPU Resident Drawer Enabled 2. Modify any checkbox on the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default