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CrashReportHandler.enableCaptureExceptions does not ignore crashes when ...
How to reproduce:1. Open the “DiagnosticsNotIgnoringCrashes“ project2. Make sure that the “Cloud Diagnostics” Service is enabled (Wi... Read more
Ribbon Mode particle curls and twists in random places when using Sub Em...
How to reproduce:1. Open the attached project "Ribbon Issue.zip"2. Navigate to Assets > Scenes > SampleScene.unity3. In the Hi... Read more
Automatically unfocuses when focusing and DropdownField is open
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[Linux] Crash on d_cv_qualifiers when trying to build the Player with cu...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open “Scripts/Editor/Builder.cs” Script3. Set the build path in line ... Read more
[Shadergraph] Default inputs for keyword nodes is vec4s even though they...
Reproduces in 10.2.2Doesn't reproduce in 7.3.1 Repro steps:1. Create a boolean or enum keyword2. Drag it onto the graph Expected res... Read more
[WebGL] Particle System Trails Module causes error: "Internal: JobTempAl...
Reproduction steps: 1. Open "TinyTest.zip" project2. Build and Run for WebGL3. Open Developers Console4. Error: "Internal: JobTempAl... Read more
Fixed units of mesurement are hidded then large number is entered
[UI] Fixed units of measurement are hidden then large number is entered 1. What happenedThen you enter number with a lot of digits i... Read more
Asset Bundle dependencies are included from an asset linkage in an anima...
Reproduction steps: 1. Open "TestDependenciesCollected.zip" project2. Enter Play Mode3. Click on "Load Bundle From StreamingAssets" ... Read more
"Shader is not supported on this GPU" warnings and and shaders are not l...
How to reproduce:1. Open the attached project "ShaderWarnings"2. Make sure to use Web Platform and Build And Run the project for the... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject