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[AssetBundles] RecompressAssetBundle never does the expected CRC check
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests fails.Expected result: Tes... Read more
Editor can't switch to OpenGL/Vulkan when on a Virtual Machine
How to reproduce:1. Open any Unity project on a Virtual Machine2. Change graphics API to OpenGLES2/OpenGLES3/OpenGLCore/Vulkan Expec... Read more
Attributes are not shown when the Attribute tab is opened in UI Builder ...
Steps to reproduce:1. Open attached project "Project.zip"2. Open Sample asset3. Select Button in the Hierarchy in the UI Builder win... Read more
[WindowsMR] Player window does not open if the user toggles XR off and c...
REPRO STEPS 1. Load attached project2. Build/Deploy to WMR locally on machine with "WindowsMR" as top-most SDK in Player Settings(Sh... Read more
[HDRP] Decal gizmo flickers when rectangle selected
Versions tested: 2020.2.0b11 + 10.2/Master 1) Open attached project or have one with decal projectors in it2) Try to mouse drag and ... Read more
The ParticleSystem "simulate" method is inaccurate when simulating a hig...
Reproduction steps:1. Open the “PS_test.zip” project2. Open the “SampleScene” and Enter Play mode3. Observe the Scene view (expected... Read more
The IL2CPP and Mono Player crash when Application.Quit() is called
Reproduction steps:1. Open the attached project “repro_project“ (or “repro_project_without_graphics“ to save build time)2. Open File... Read more
Objects in "Ultimate Rope Editor" explode when entering play mode
To reproduce: 1. Download attached project "A$ BASH 2017.2 part 4.zip" and open in Unity2. Open "04 - Breakable ropes" scene3. Enter... Read more
Sprite atlas secondary texture is not scaled down when setting Max Textu...
How to reproduce:1. Open the attached project "atlas-test.zip"2. Select Assets/Atlas.spriteatlasv23. Change "Show Platform Setting F... Read more
Cannot drag and drop game object when using search bar in the "Hierarchy...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. In the "Hierarchy" window try searching for a word "gameob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject