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0
votes
Fixed

[anim] Center of mass gizmo is on the floor

Animation

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Nov 02, 2017

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Version/s: 2017.3

Mass Center gizmo is on the floor, when it should be close to the hips position. see attached images. repro:- import attached motion... Read more

1
votes
Duplicate

Crash on mono_class_alloc0 when trying to access a static interface prop...

Mono

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Dec 14, 2021

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Version/s: 2021.2, 2021.2.6f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Enter Play Mode Expected result: C... Read more

1
votes
Fixed

NotImplementedException is thrown when using System.String.Replace(Strin...

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Sep 11, 2025

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Version/s: 2022.3.66f1, 6000.0.58f1, 6000.2.4f1, 6000.3.0b2, 6000.4.0a2

Reproduction steps:1. Open the attached “IN-115424.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Console Exp... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

0
votes
Fixed

Input Up and Down events are triggered every frame

Input

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Mar 28, 2018

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Version/s: 2018.2.0a7

The input API's for GetButtonUp and GetButtonDown are being fired every frame, as though the input is being released regardless of i... Read more

0
votes
Fixed

GPU instancing is not working with procedurally generated meshes

Graphics - General

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Sep 02, 2016

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Version/s: 5.4.0p3

Reproduction steps:1. Open the project2. Open the only scene3. Play the scene4. Open the Frame Debugger5. Notice that meshes are not... Read more

1
votes
Won't Fix

Lightmap changes format when loaded from asset bundle

Asset Bundles

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May 09, 2016

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Version/s: 5.3.4f1

Possibly related to 721313 How to reproduce: 1. Open attached project2. Open scene Scenes/BakeLightsScene.unity3. Go to Assets ->... Read more

0
votes
Fixed

Unity crashes when calling playable.Destroy() during the PrepareFrame()

Animation

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Aug 18, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more

0
votes
Fixed

EditorWindow maxSize is ignored

Window management

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Feb 11, 2016

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Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more

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