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[HDRP] Error messages are spammed when resolving HDRP Configuration issu...
Reproduction steps: 1. Create a new HDRP template project 2. Import UnityJapanOffice from Asset Store via Package Manager ( https://... Read more
[HDRP] Material causes "Unknown RenderQueueType" error on startup and "C...
Reproduction steps: 1. Open attached project "benchmark-office.zip" 2. Observe Console window 3. In Project window, select "Assets/3... Read more
[HDRP] [XR SDK] HMD displays black flickering when volume bloom effect i...
Reproduction steps: 1. Open the attached project ("1356038_BloomB.zip") 2. Open the "ArcWiz" scene 3. Enter Play mode 4. Move the he... Read more
Hidden parameters shouldn't appear in the search
Rémi Chapelain asked me to report this here https://jam-board.cds.unity3d.com/report/scenario-week-2021-2/user/kaspere@unity3d.com ... Read more
HDRP Lights with fog (non-directional) has low FPS on MacOS in 2020.3
Steps to reproduce: 1. Download and open the project "HDRP_2020.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. N... Read more
FPS increases after reselecting or changing Dynamic Resolution Type when...
How to reproduce: 1. Create a new HDRP project 2. In the Hierarchy window expand "PlayerControlerFPS" GameObject and select "MainCam... Read more
DLSS with Custom Quality Modes produces unexpected results and causes ar...
How to reproduce: 1. Open the user's attached "dlss-bug.zip" project 2. Open the "DLSSTest" Scene 3. Enter Play Mode 4. Select the "... Read more
[HDRP] Setting a DecalProjector's Size property through script causes un...
How to reproduce: 1. Open the user's attached "decal-bug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Decal" GameObje... Read more
Reflection Probes are not being released when loading another Scene
How to reproduce: 1. Open the user's attached project "ReflectionProbeTest-2021.zip" 2. Open Assets/ReflectionProbeTest/Scenes/main.... Read more
[HDRP] DRS Crash when using hardware mode on DX12
Repro steps : - Open attached project - Open SampleScene - Make sure that you are using DX12 and that the current HDRP asset DRS mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window