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The underline fades away when you zoom in/out in the UI Builder
How to reproduce:1. Open the attached project "UITKTest.zip"2. Open Assets/Scrips/UI/Resources/UXML1.uxml3. Zoom in 10000% to the un... Read more
Baking with "Lighting Mode: Subtractive" darkens Albedo before baking, r...
Steps to reproduce:1. Create a new project with 3D Template with extras(to have more visible gameobjects)2. Set Lighting Mode to Sub... Read more
Gradient Editor tab is missing "on-hover" action on the three-dot menu
How to reproduce:1. Open the attached "GradientTab" project2. Open the "SampleScene" scene3. In the Hierarchy, select the "GameObjec... Read more
Video freezes and LoopPointReached is called twice after the first loop ...
Reproduction steps:1. Open the attached “CommonTest“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mod... Read more
Reflection Probes set to Custom, and Environment Reflections does not ac...
Steps to reproduce:1. Open QA attached project2. Play the scene and notice that Reflection probe object assigns Render Texture as Cu... Read more
Previously referenced scriptable object in a prefab gets corrupted after...
Steps to reproduce:1. Open attached project "UnityBug.zip"2. Right click in the Project View and create two new scriptable objects("... Read more
[UI Toolkit] "ThemeStyleSheetImporterEditor.OnInspectorGUI" error when s...
Steps to reproduce:1. Open New Unity Project2. In Project window's context menu, select UI Toolkit -> UI Document3. In Project wi... Read more
[MacOS] Unable to press uGUI Button and Player is rendered in a small po...
How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more
Scripting Runtime Version is set to .NET 3.5 by default when creating ne...
The Scripting Runtime Version is currently set to .NET 3.5 by default on new projects. As of 2018.3 this should be .NET 4.x by defau... Read more
Lighting is rebaked after leaving Play mode for static objects, even whe...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Exit Play mode Expected result: nothing happensActu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject