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The Player instant crashes when Building And Running a project with Runt...
Reproduction steps:1. Open the attached “repro-project“2. File > Build And Run3. Observe the Player crashing Reproducible with: 2... Read more
[2D] [SpriteShape] At certain cases, vertex data allocation may not be e...
Steps to Repro: 1. Download attached project, SpriteShapeBuildCrash(1).zip2. open the project in Unity3. build and run the project4.... Read more
[Android][Hybrid Renderer][Vulkan] Error SwappyVk: "Failed to wait for f...
How to reproduce:1. Download and open the user's project2. Navigate to the Build folder in the Project window and select one of the ... Read more
Canvas is rendered on the top of a URP Rendering Debugger when Canvas So...
How to reproduce:1. Open the user-attached project “UBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Press LeftCtrl+Back... Read more
In Profiler, most of the "CPU Usage" details are missing when the saved ...
How to reproduce:1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest"2. Open Profiler window and enable "Record"3. Ent... Read more
The locked state dropdown moves depending on graph zoom level
When using the lock state node with it's literal (A dropdown with three options) can move around the graph depending on the zoom lev... Read more
Misaligned original Release Date lines in Release Tab of an Assets in Pa...
Steps to reproduce: Create new Unity project Open the Package Manager Navigate to the My Assets section Select available asset Open ... Read more
[HDRP] Large memory load occurs when building a Scene with many dependen...
How to reproduce:1. Create a new Unity project2. Create a Scene with many references to external Scriptable Objects, which have refe... Read more
SocketException: ConnectionReset is thrown while transferring data under...
Steps to reproduce:1. Open the attached project (OC)2. Build a standalone build3. Open one instance of Unity Player4. Open a second ... Read more
[Nodes] Transform nodes loose space toggle when connected and disconnect...
Repro steps:1. Create a Transform node (e.g. Transform (Direction))2. Connect a LocalToWorld or WorldToLocal node to its Transform i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled