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Set as Value in UI Builder doesn't work across all properties.
Steps to reproduce: Add a new selector in UIBuilder. Open/Expand the USS preview panel. Expand text properties, right click size and... Read more
"Texture Readback is not supported by WebGPU. Use AsyncGPUReadback Inste...
Steps to reproduce: Open attached project Open Build Profiles and switch to Web platform Set Client Browser Type to Safari (for me a... Read more
Shadows from Shadow Caster 2D using 2D Colliders show incorrectly when t...
How to reproduce:1. Open the attached "IN-95839" project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected re... Read more
Overlay Camera "clear depth" not working on Vulkan+GooglePixel
Steps to reproduce: Open attached repro project Build to a Google Pixel (confirmed repro on 7,8,9) Look at the phone Actual results:... Read more
Keyboard inputs are not excluded when using WithControlsExcluding
How to reproduce:1. Open the attached “IN-94799” project2. Ensure a controller is connected3. Select the “Demo” GameObject in the Hi... Read more
“Some values driven by GridLayoutGroup“ message disappears on a child UI...
How to reproduce:1. Open the attached “IN-93703 My project“ project2. Select the “SampleScene“3. In the Hierarchy window, select the... Read more
"GUI Window tried to begin rendering while something else had not finish...
Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more
Keyboard input is caught when using an Xbox controller while Steam Big P...
How to reproduce:1. Make sure that Steam Big Picture is running in the background2. Open the "InputBugProject" project3. Open the "S... Read more
Render Pipeline Asset is not assigned in the Competitive Action Multipla...
Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more
[Accelerator] Texture uploads to the cache server are duplicated when sw...
When changing Texture Format of an image, the artifact is uploaded to the cache server every time.This is expected to happen once fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Bug reporter closes without an exit dialog box when closing it the second time
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"