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Set as Value in UI Builder doesn't work across all properties.

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Mar 10, 2025

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Version/s: 6000.0.24f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Add a new selector in UIBuilder. Open/Expand the USS preview panel. Expand text properties, right click size and... Read more

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"Texture Readback is not supported by WebGPU. Use AsyncGPUReadback Inste...

Package: Memory Profiler

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Mar 10, 2025

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Version/s: 1.1.5

Steps to reproduce: Open attached project Open Build Profiles and switch to Web platform Set Client Browser Type to Safari (for me a... Read more

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Shadows from Shadow Caster 2D using 2D Colliders show incorrectly when t...

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Mar 12, 2025

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Version/s: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the attached "IN-95839" project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected re... Read more

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Overlay Camera "clear depth" not working on Vulkan+GooglePixel

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Mar 12, 2025

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Version/s: 2022.3.35f1

Steps to reproduce: Open attached repro project Build to a Google Pixel (confirmed repro on 7,8,9) Look at the phone Actual results:... Read more

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Keyboard inputs are not excluded when using WithControlsExcluding

Package: Input System

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Mar 13, 2025

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Version/s: 1.13.1

How to reproduce:1. Open the attached “IN-94799” project2. Ensure a controller is connected3. Select the “Demo” GameObject in the Hi... Read more

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“Some values driven by GridLayoutGroup“ message disappears on a child UI...

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Mar 13, 2025

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Version/s: 2022.3.58f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the attached “IN-93703 My project“ project2. Select the “SampleScene“3. In the Hierarchy window, select the... Read more

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"GUI Window tried to begin rendering while something else had not finish...

Package: Tutorial Framework

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Mar 13, 2025

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Version/s: 1.0.2

Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more

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Keyboard input is caught when using an Xbox controller while Steam Big P...

Package: Input System

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Mar 13, 2025

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Version/s: 1.11.2, 1.13.1

How to reproduce:1. Make sure that Steam Big Picture is running in the background2. Open the "InputBugProject" project3. Open the "S... Read more

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Render Pipeline Asset is not assigned in the Competitive Action Multipla...

Package: Competitive Action Multiplayer Template

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Mar 13, 2025

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Version/s: 1.0.2

Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more

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[Accelerator] Texture uploads to the cache server are duplicated when sw...

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2, 6000.5.0a1

When changing Texture Format of an image, the artifact is uploaded to the cache server every time.This is expected to happen once fo... Read more

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