Search Issue Tracker
Not Reproducible
Not Reproducible in 2022.3.X
Votes
0
Found in
2022.3.35f1
Issue ID
UUM-100008
Regression
No
Overlay Camera "clear depth" not working on Vulkan+GooglePixel
Steps to reproduce:
- Open attached repro project
- Build to a Google Pixel (confirmed repro on 7,8,9)
- Look at the phone
Actual results:
The UI renders behind
Expected results:
The UI render in front
Reproducible with versions:
2022.3.35f1, 2023.2.0a17
Not reproducible with versions:
2023.2.0a18
Can’t test with versions:
Tested on (OS):
Android
Notes:
- Doesn't repro on OnePlus 11
- Setting Depth Priming Mode to "forced" will workaround the issue but that is often not recommended on tiled GPUs
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This issue seems to be fixed in 2023.2.0a18, we have cross checked in 6.4.0a3 from Hub (Jan 2026) and it does not reproduce on Pixel 7, 8 and 9 running OS 16.
Resolution Note (2022.3.X):
This issue seems to be fixed in 2023.2.0a18, we have cross checked in 6.4.0a3 from Hub (Jan 2026) and it does not reproduce on Pixel 7, 8 and 9 running OS 16.