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Project Browser busy repaints due to IsLoadingAssetPreviews() always ret...
This has only been tested on trunk so far. Not sure when it started. 1) Ensure repaint dots are enabled in the Preferences window (u... Read more
VideoPlayer does not play video when device is using Android 6.0.1
How to reproduce:1. Open attached project "VideoPlayer2021.zip"2. Build and Run on Android3. When the app opens, press the button to... Read more
Crash on __pthread_kill when editing prefabs
Reproduction steps:1. Open the user’s project2. In the Hierarchy window expand Example assets and select Props3. Select the Text Inp... Read more
Play, Pause, Skip Frame buttons in the Toolbar don't have Tooltips when ...
How to reproduce:1. Create a new Unity project2. In the Toolbar hover over the Play button Expected results: Tooltip appearsActual r... Read more
Cannot get screenshots from Vulkan when off-screen swapchain is in use
Note: This likely effects Stadia as well, and other platforms that use off-screen swapchain. Oculus 1.4.3 and URP 7.3.1 (used in 201... Read more
[Oculus][TMP] ArgumentOutOfRangeException Selection is out of range for ...
Steps to reproduce:1. Download the attached user's project "TMProInput2020.zip"2. Make sure to target the Android platform3. Make su... Read more
[Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtil...
How to reproduce:1. Open the attached project2. In the top toolbar, select Test -> Pack Atlases Expected result: Atlases are pack... Read more
It is very difficult to add a build component to a build config.
Load 2021.3 and entities 0.51 Go to : Assets > Create > Build Configuration > Empty Build Configuration Click Add Component... Read more
[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...
Reproduction steps:1. Open the attached project2. Build and Run the project3. Click the button "Start"4. Listen to the audio Expecte... Read more
[XR][Perf][Quest] 2022.2 and trunk shows significant GPU increase
On Quest 2 with both Multiview and MultiPass stereomode there was a significant Increase in GPU metrics . This was noted on both the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed