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Paused VR game steps frames when refocusing the game window
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Drag the game window out of the editor4. Pause the ... Read more
[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...
To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more
GameObject's Animation doesn't change when its Bone's rotation is overri...
Reproduction steps:1. Open the attached project2. Select the GameObject "Fei" in the Hierarchy window so that the Bones are displaye... Read more
Scene View - Camera type label doesn't update when creating a new project
If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more
Warning 'GetControlID at event ValidateCommand returns a controlID diffe...
Steps to reproduce: Open a URP 2D Project In the Hierarchy right-click and create Light > Freeform Light 2D > Square Select it... Read more
DisplayName returns QWERTY keyboard key value and not the OS keyboard va...
How to reproduce: 1. Open the project: “IN-98768_Input”2. Click File → Build and Run3. Open the Browsers Console4. Make sure to swit... Read more
[Silicon macOS] Unity Editor crashes on core::pair<core::hash_set<UnityG...
Reproduction steps:1. Open the attached “PROJECTFILE” project2. Open the “Assets/Scripts/WeaponScript.cs” file with a code editor3. ... Read more
URL links do not open in AoT/IL2CPP build when using Open URL node in Vi...
How to reproduce:1. Open the attached project "1356405.zip"2. In the Project window, open scene "SampleScene"3. In the menu bar, sel... Read more
Burst Inspector UI elements overlap each other making some buttons not i...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more
[5.6 regression] GL.End error is thrown if a camera's Clear Flags is set...
To reproduce:1. Open editor2. Change Clear Flags to Depth Only Actual: Error is thrown in consoleExpected: Error shouldn't appear in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument