Search Issue Tracker

2
votes
Won't Fix

Assertion failed on expression: 'device.IsInsideFrame()' when creating a...

Graphics - General

-

Jul 15, 2017

-

Version/s: 5.6.2p3

To reproduce: Create a new project Expected vs Actual: there should not be any errors Reproduced on 5.6.2f1, 5.6.2p3Not reproduced o... Read more

0
votes
Won't Fix

Unity editor fails to reload AnimatorControllerLayer from AnimatorContro...

Animation

-

Nov 03, 2017

-

Version/s: 5.6.3p2

Steps to reproduce:1. Open user attached project2. In the Main scene click on "GetAnim" game object and press "Generate & Save"3... Read more

0
votes
Fixed

FileUtil.CopyFileOrDirectory deletes the Assets directory if "to" parame...

Project Browser/Hierarchy

-

May 12, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by user (test.zip)2. Open "test" scene if not open3. In the top menu select Tools -> ... Read more

1
votes
Fixed

Child canvas is being rendered when parent canvas' canvas component is d...

UI

-

Jun 05, 2017

-

Version/s: 5.6.1p2

To reproduce:1. Open user's project, scene CanvasBug2. Enter play mode3. In Game view, top left, toggle RootCanvas button Expected: ... Read more

0
votes
Fixed

3 Particles with mesh Render Mode and the same material are rendered wit...

Visual Effects - Legacy

-

Jun 27, 2017

-

Version/s: 5.6.1f1

Steps to reproduce: 1) Download attached project '561f1.zip' and open in Unity2) Open scene 'ParticleBatchIssue' and press Play3) En... Read more

2
votes
Fixed

Rendering doesn't execute on multiple cores when Graphics Jobs are enabled

DirectX12

-

Apr 05, 2017

-

Version/s: 5.6.0f2

To reproduce: 1. Open attached project2. Build standalone project with Graphics Jobs enabled and graphics API set to Direct3D123. Op... Read more

0
votes
Fixed

BoxCollider Size values get multiplied by 2 when using EditorJsonUtility...

Scripting

-

Apr 06, 2017

-

Version/s: 5.6.0f3

When using "UnityEditor.EditorJsonUtility.FromJsonOverwrite" with a BoxCollider, the Size values of the BoxCollider component get tw... Read more

0
votes
By Design

[WSA] Touches do not invoke OnDrag when CursorLockMode.Locked on all Win...

Universal Windows Platform

-

Apr 08, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Open the attached project (BugProject.zip)2. Switch platform to Windows Store3. Add BugScene to build4. Build ... Read more

0
votes
By Design

When Android is selected as the target platform, Compute Shaders cannot ...

Graphics - General

-

Jul 10, 2017

-

Version/s: 5.6.2f1

Steps to reproduce:1. Open the attached project2. Switch platform to Android3. Open any scene in the project4. Play the scene5. Obse... Read more

0
votes
Won't Fix

Changing the build resolution using OpenGL crashes with Radeon or leaves...

Deployment Management

-

Dec 16, 2017

-

Version/s: 5.6.3p4

How to reproduce:1. Open the attached project2. Build the project3. Launch the build using -force-glcore argument4. Change the resol... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.