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0
votes
Active

Memory Profiler and Xcode's Frame Debugger report different size of a "R...

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Mar 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open project "render-texture-memory-test.zip" 2. Go to the Build Settings choose iOS, select Development Build ... Read more

0
votes
Fixed

Error is thrown in Build when using Shader with no "_MainTex" property

Shader System

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Jan 11, 2022

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Version/s: 2020.3.24f1, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "ShaderMainTexRequirement.zip" 2. Build and Run the Project 3. Observe the Player.l... Read more

0
votes
Won't Fix

Editor throws RenderingCommandBuffer errors changing Camera Anti-aliasin...

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Jun 01, 2022

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Version/s: 2021.2.4f1, 2022.1.0a16

How to reproduce: 1. Create new URP or HDRP project 2. Find Main Camera in Hierarchy and select it 3. Under Rendering change Anti-al... Read more

0
votes
Fixed

[Backport] Keystore file is not recognized by Editor when keystore has a...

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce: 1. Download the attached project "1398997.zip" 2. In Project Settings go to Player Settings > Publishing Settings ... Read more

0
votes
Fixed

Particle System flickers/disappears when using Custom Simulation Space

Visual Effects - Legacy

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Oct 30, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1, 2022.2

Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. Select the "Pixel Cloud Shape Wizard Crown" gam... Read more

2
votes
Fixed

[ShaderGraph] Getting a smaller gradient than generated code example whe...

UI Toolkit

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Sep 29, 2021

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Version/s: 2021.1, 2021.1.21f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "GradientIssue.zip" 2. In the Assets folder open "Gradient Example.shadergraph" Sha... Read more

0
votes
Duplicate

Animator overwrites scripted values when loaded from Asset Bundle

Animation

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Go to Window -> Asset Management -> Addressables -> Groups 3. In the newly ... Read more

1
votes
By Design

Array is marked as undisposable when using AsyncGPUReadback.RequestIntoN...

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Jun 28, 2022

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Version/s: 2020.3.32f1, 2021.2.16f1, 2022.1.0b14, 2022.2.0a9

How to reproduce: 1. Open the attached project (NativeArrayTest.zip) 2. Open scene Scenes/TestScene2 3. Press the Play button, then ... Read more

6
votes
Won't Fix

Unity Analytics does not send Custom Events when running application in ...

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May 31, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a12, 2023.2.0a1

How to reproduce: 1. Open the user's attached "AnalyticsEvent.zip" project 2. Open the "SampleScene" Scene 3. Set-up Analytics Se... Read more

0
votes
Fixed

Artifact dependency to an asset is not registered when reimporting some ...

Asset - Database

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Jan 07, 2022

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Version/s: 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Steps to reproduce: 1. Open the "TestScene" Scene in the user attached "AssetDependencyBug.7z" project 2. In the Console window pres... Read more

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