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0
votes
Active

Memory Profiler and Xcode's Frame Debugger report different size of a "R...

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Mar 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open project "render-texture-memory-test.zip"2. Go to the Build Settings choose iOS, select Development Build an... Read more

0
votes
Fixed

Error is thrown in Build when using Shader with no "_MainTex" property

Shader System

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Jan 11, 2022

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Version/s: 2020.3.24f1, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "ShaderMainTexRequirement.zip"2. Build and Run the Project3. Observe the Player.log ... Read more

0
votes
Won't Fix

Editor throws RenderingCommandBuffer errors changing Camera Anti-aliasin...

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Jun 01, 2022

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Version/s: 2021.2.4f1, 2022.1.0a16

How to reproduce:1. Create new URP or HDRP project2. Find Main Camera in Hierarchy and select it3. Under Rendering change Anti-alias... Read more

0
votes
Fixed

[Backport] Keystore file is not recognized by Editor when keystore has a...

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Download the attached project "1398997.zip"2. In Project Settings go to Player Settings > Publishing Settings... Read more

0
votes
Fixed

Particle System flickers/disappears when using Custom Simulation Space

Visual Effects - Legacy

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Oct 30, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1, 2022.2

Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Select the "Pixel Cloud Shape Wizard Crown" game ... Read more

2
votes
Fixed

[ShaderGraph] Getting a smaller gradient than generated code example whe...

UI Toolkit

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Sep 29, 2021

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Version/s: 2021.1, 2021.1.21f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "GradientIssue.zip"2. In the Assets folder open "Gradient Example.shadergraph" Shade... Read more

0
votes
Duplicate

Animator overwrites scripted values when loaded from Asset Bundle

Animation

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. In the ... Read more

1
votes
By Design

Array is marked as undisposable when using AsyncGPUReadback.RequestIntoN...

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Jun 28, 2022

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Version/s: 2020.3.32f1, 2021.2.16f1, 2022.1.0b14, 2022.2.0a9

How to reproduce:1. Open the attached project (NativeArrayTest.zip)2. Open scene Scenes/TestScene23. Press the Play button, then pre... Read more

0
votes
By Design

Scale cannot be changed of Prefabs in Context with the "Scale" Transform...

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Oct 12, 2022

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Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more

0
votes
Fixed

Artifact dependency to an asset is not registered when reimporting some ...

Asset - Database

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Jan 07, 2022

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Version/s: 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Steps to reproduce:1. Open the "TestScene" Scene in the user attached "AssetDependencyBug.7z" project2. In the Console window press ... Read more

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