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When building the game for Windows, the .exe takes the file name of the ...
To reproduce: 1. Build a new project2. Observe that the .exe file's name is the same as the folder the .exe is in Expected: Product ... Read more
LineRenderer does not fully render when Transform Scale is set to 0.016 ...
Steps to reproduce:1. Open the attached “ShortLinesBug.zip” project2. Open the “SampleScene”3. Open and observe the Game View Expect... Read more
UI is not rendering when using "CustomRenderFeature" and "Render Scale" ...
How to reproduce:1. Open the "Stripped_IN_51118" project2. Open the “SampleScene”3. Locate the "URP-Performant-Renderer" Asset in th... Read more
[URP] [Hybrid V1] Hybrid Instancing material does not render with error ...
This issue is in Hybrid V1 only. Reproduction steps:1. Open attached project "HybridInstancing.zip" and scene "SampleScene"2. Enter ... Read more
Selection frame drawn in Scene view when a GameObject is selected while ...
How to reproduce:1. Create and open a new project2. Select the "Main Camera" GameObject in the Hierarchy3. In the Scene view press a... Read more
[URP] Shadows are being culled incorrectly in the corner of the Camera V...
To reproduce: 1. Download attached "LWRP_shadow_distance.zip" project and open in Unity2. Open "SampleScene" scene3. Observe the Sha... Read more
Project Auditor - Docs don't mention the package name
From the forums: What’s the package name to install it. Your docs don’t mention it on the installation page Steps to reproduce: Go t... Read more
BoxCast2D and CircleCast2D has inconsistent edges at the starting collider
Steps to reproduce:1) open users attached "New Unity Project 2.zip (3 MB)"2) play the scenenote: Green box is of size = 1 and casts ... Read more
“Application.Message.LeftButtonUp” loads indefinitely when trying to sel...
Steps to reproduce:1. Open the attached “cozy_builder_unity_project.zip” project2. Open the “LS_GameIsland” scene3. In the Hierarchy... Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more
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