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0
votes
Fixed

Crash in ForwardShaderRenderLoop::PerformRendering when switching to 'Cl...

Global Illumination

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Oct 19, 2015

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Version/s: 5.3.0b3

Steps to reproduce: 1. Open attached project2. Open 'scene1'3. Bake lightmaps4. Open scene view window, select 'Clustering' in the v... Read more

1
votes
Fixed

[Profiler] UI System Preview Window title is not user friendly

Profiling

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Apr 17, 2020

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Version/s: 2017.4, 2018.1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

The title given to the Previews window is "UnityEditor.UISystemPreviewWindow"Which is not user friendly, refer attached video and sc... Read more

0
votes
Fixed

[Android][GLES] Camera.SetTargetBuffers won't write depth to depth textu...

Mobile

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Sep 05, 2018

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Version/s: 2018.2.0a1, 2018.2.6f1

Steps to reproduce:1. Open attached project2. Build & Run on Android device3. Observe the difference between editor and device4.... Read more

0
votes
Fixed

Setting Spring Joint Max and Min distance to Inf causes many AABB errors

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Open Project2. Open "Spring Test" scene3. Press Play4. Notice thousands AABB errors being thrown Expected beha... Read more

0
votes
Won't Fix

[HDRP][VFX][MacOS] Lit Quad VFX with "Cast Shadows" enabled causes volum...

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Jun 07, 2022

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Version/s: 2022.2.0a13

Steps to reproduce:1. Open attached project on a Mac2. Open SampleScene3. Adjust Volume Global -> Fog -> Volumetric Fog Distan... Read more

0
votes
Fixed

Window.Show method opens and instantly closes a pop-up window when calle...

Windows

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Feb 12, 2020

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Version/s: 2020.1.0a22

How to reproduce:1. Open the attached 'project-1219122.zip' project2. In the Editor select 'Window' > 'BugRepro' > 'Open conta... Read more

0
votes
Duplicate
0
votes
Fixed

AnimatePhysics update mode is very slow in 5.2 and 5.3 compared to 5.1

Animation

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Oct 19, 2015

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Version/s: 5.2.0f1

How to reproduce:1. Open the attached project2. Open Profiler (Window->Profiler)3. Open and Play Test scene (it will instantiate ... Read more

0
votes
Fixed

[WebGL][Audio] App freezes in scene that uses AudioSource.priority

Web Platform

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Dec 03, 2021

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Version/s: 2020.3, 2022.1, 2022.1.0b1

How to reproduce:1. Open the attached project2. Build & Run project on WebGL platform3. Press the "Begin" button4. Try to intera... Read more

0
votes
Fixed

[Profiler] Switching Profiler Target Mode from 'Editmode' to 'Playmode' ...

Profiling

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Apr 22, 2020

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Version/s: 2019.3.2f1, 2020.1, 2020.2, 2020.2.0a8

Switching the Profiler Target Mode between 'Editmode' and 'Playmode' from the Preferences window does not reflect on opening the Pro... Read more

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