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[HDRP] SSS materials have magenta preview
Steps to repro: 1) Simply start an empty HDRP scene and create a Subsurf type Lit material there. 2) Observe magenta SSS previews an... Read more
[Android] Building for Android fails on Processing Mapping-File if Outpu...
Steps to reproduce:1. Open the attached user's project "BuildTesting_BugReport.zip"2. Call BuildScript.BuildAndroid(Debug)()Method. ... Read more
Raycast/Linecast don't detect backfaces when Physics.queriesHitBackfaces...
Reproduction steps:1. Open the attached project2. Select "Source" GameObject3. Move it so it creates a line between itself and "Targ... Read more
[Backport] Popup about missing .resource file appears when refreshing As...
Reproductions steps:1. Open the attached "case_1305732.zip" project2. Load SampleScene3. Enter Play mode Expected result: no popup w... Read more
Editor crashes when importing Font Material Asset
How to reproduce:1. Download the attached project 'IN-6926.zip'2. Open the project Expected result: Project is opened in EditorActua... Read more
"Failed to resolve T" errors when building a player
SEE: [https://fogbugz.unity3d.com/f/cases/1415422] Read more
Scene causes Editor crash when specific Lighting Data Asset is used
How to reproduce:1. Download the attached project 'tudien.zip'2. Open the project Expected result: Project is opened in EditorActual... Read more
[Undo] Additional GameObjects and a Console error after Undoing and Redo...
Reproduction steps:1. Open any Unity project2. Create a GameObject (Ctrl + Shift + N)3. Duplicate the GameObject at least twice (Ctr... Read more
Long visualscripting path can result in exceeding OS character limit
Visual scripting has long paths that can cause issues for projects on Windows with longer project locations and names.{code:java}Mic... Read more
UI becomes not interactable after deactivating and reactivating Canvas
Reproduction steps:1. Open the attached “UIRaycastIssue“ project2. Open the “SampleScene” scene3. Enter Play mode4. Uncheck and rech... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved