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0
votes
Fixed

Loaded and inactive canvas rect size is 0

UI

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Oct 28, 2015

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Version/s: 5.2.2p1

How to reproduce:1. Open the attached project "CanvasSizeCheckAfterLoadScene.zip"2. Open and Play "CanvasRectCheck" scene3. Check th... Read more

3
votes
By Design

NotSupportedException for AssemblyBuilder in System.Reflection.Emit

IL2CPP

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Dec 06, 2015

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Version/s: 5.2.3p1

1. Open attached project2. Build to iOS with IL2CPP3. XCode will throw NotSupportedException for AssemblyBuilder in console Read more

2
votes
Not Reproducible

MissingMethodException for SoapTypeStubInfo

IL2CPP

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Dec 10, 2015

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Version/s: 5.2.3p3

1. Open project from link2. Built to iOS with IL2CPP3. MissingMethodException: No constructor found for System.Web.Services.Protocol... Read more

0
votes
By Design

[UWP] Standalone Input Module doesn't get joystick input until mouse is ...

Windows Store Apps

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Nov 13, 2015

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Version/s: 5.2.2p1

Repro steps:1. Open project "controllers.zip" and build to Windows 10 Universal XAML on Windows 10 PC.2. Plug in Xbox controller.3. ... Read more

0
votes
Fixed

[RenderTexture] GetNativeTexturePtr call on Antialiased Depth texture re...

Camera

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Dec 10, 2015

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Version/s: 5.2.2p2

Update:An extra function has been added to the D3D11 Native Rendering interface to allow for the retrieval of the native ID3DTexture... Read more

5
votes
Won't Fix

[MacOS] Graphical artifacts when building a scene with camera's Clear Fl...

Webplayer

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Dec 01, 2015

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Version/s: 5.2.2f1

Webplayer support is being discontinued in Unity 5.4: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/ Read more

0
votes
Duplicate
0
votes
Fixed

Unity crashes when runs minimap project

Physics

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Dec 14, 2015

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Version/s: 5.2.4f1

Regression from Version 4.7.0f1 (9c73fd3cda99) looks like related to physx upgrade in 5.xSteps1. Open attached project2. Run "exampl... Read more

0
votes
Fixed

[RenderTexture] Render Texture gets gradually darker

Camera

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Dec 15, 2015

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Version/s: 5.2.3z2

To reproduce:1. Run attached project2. Select the "testScript" GameObject, on this you can see that each "Center Camera Target" gets... Read more

1
votes
Fixed

ArgumentCache.TidyAssemblyTypeName allocates lots of memory

UI

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Oct 21, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open attached project (ArgumentCache.zip)2. Open Profiler and set to "Deep profile"3. Play Scene 14. Click on Reload... Read more

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